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Tong

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Everything posted by Tong

  1. Can't download videos from YouTube atm, having issues with the program I use :/
  2. Nothing can be done about that, the game isnt doing well even in Japan. Some players said that the 2.0 update didnt make the game anymore interesting, and there are other titles now like DFC, P4U and Xrd. It's just the anime life cycle. Today BB may not be popular as it was but just wait until a new sequel is announced, it's gonna probably outshine everything else.
  3. Just regular jump and do 236AB, it's pretty easy and fast.
  4. Unknown, but probably from the 10~13th frame...
  5. Great recolors! Also, CS Platinum link has been fixed: http://www.mediafire.com/download/97m8vhprebluut3/PLATVec.psd
  6. Done, they all have been uploaded: https://www.mediafire.com/?6088h9r0ivtywgx https://www.mediafire.com/?h6kxl0ymbbwtrrz https://www.mediafire.com/?y43dlc0z9w4rqu1
  7. Great! I loved them all
  8. And today I bring a special treat! Collapsed: tip tip Xrd: http://www.mediafire.com/view/ndmlc5lemd15r1t/color22.png Nice recolors as usual btw, specially Plat #notlolicon
  9. Yes, and AoA~D FC.
  10. The lobbies seem pretty hard to implement, but even then only player room and ranked would be more than enough. But I'm just so happy for the return of the strongest Ragna version!
  11. Hype! It better get online mode and achievements as well.
  12. K, there you go man! Collapsed: Terumi #23:
  13. DFC site rips: http://wiki.dengekionline.com/dengekibunko-ftg/%E3%82%B7%E3%83%A3%E3%83%8A Too lazy to rip all the PNGs right now but it's pretty simple! Just choose a character, click on the portrait and you should get a link like this: http://wiki.dengekionline.com/theme/dengekionline/dengekibunko-ftg/images/character/shana01.png Then change the number beside the character name (01 in this case) to 02 and 03 to get the other portraits http://wiki.dengekionline.com/theme/dengekionline/dengekibunko-ftg/images/character/shana02.png http://wiki.dengekionline.com/theme/dengekionline/dengekibunko-ftg/images/character/shana03.png But they're probably going to rip the game's contents at some point, which have better quality and arent watermarked, so...
  14. I agree, it limits the opponent's options and gives you better control over them.
  15. It's pretty even. Sho's 5A can beat/stuff Narukami's 5B rather easily and there are few things Narukami can do against j.B and j.2C (beats AA 2B attempts). He's also one of the characters affected by the 5C> j.B and this makes a difference when dealing damage. The bad points are when Narukami gets in and starts an offensive because Sho's DP isnt exactly the best nor he can escape easily (but again, who can? Narukami's pressure is great). 214AB has some invul during the active frames and can help to beat some of his blockstrings.
  16. Try delaying j.A and 2B (1), makes connecting 5C easier.
  17. Oh yea these loops are pretty godlike, here's one using 2B starter: [2B> 5B> 5C> j.B> j.C(1)]x2 > dash 5C> j.B> j.C(1)> 5B> 2AB> 236B> DP> 236236B Damage: 4588 They do slight less damage than the j.C> j.DP> 236236A ender stuff though, and 236236B can't be replaced with 236236AB. Still a solid midscreen combo!
  18. Too far, sweep would probably only work in the corner. Just do ... 2B(1)> 5C instead.
  19. HF (RC) + TK GH + TK BS = pretty much fullscreen carry, and there might be even a place to stick in a Belial.
  20. Sauce: http://deidrax.deviantart.com/art/two-words-on-the-brife-of-Chaos-chapter-1-part-2-472528623
  21. Just add me on Skype, the contact info should be in my profile
  22. Yes, there is one.
  23. I'd preffer BE having less startup so it can be more useful in combos as a finisher since BE> 3C is a pretty decent oki option.
  24. 2B> 5C is the correct notation. 2B must be used when the opponent is in the air.
  25. And after messing around with it some more I managed to break the 4.3k mark! FC 2C (DC)> 5B> delay 5C> 2AC> delay j.2B> 5B> delay 5C> IAD j.B> j.BB> 5C> j.214A> 5B> 5C> delay 2C> delay 214B Damage: 4335 It's kinda difficult to delay 2C and 214B properly to get proper knockdown though Fun fact: You can still add a C CrossSlash> A Shiden (does 6243) after the finisher, but using an OMB right after Shiden will make them insta tech out of the combo!
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