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Tong

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Everything posted by Tong

  1. Yes, you'll need to use 6A instead. What you've seen was probably a combo off a crouching hit 5B starter, which has much better proration than 6B. 5C 6A or 2C 6A work on some characters, but when in doubt, 6A! Blue beating? Shouldn't be happening, the proration is more than enough to not allow air tech. Or maybe you didn't turn on Emergency Teching and the dummy is most likely hitting the ground before 6D hits. Delay Gauntlet Hades follow up as much as you can and do 6D as soon Ragna lands.
  2. SHould've covered Nine's breasts.
  3. It's a 6C instead of 6D... should be kinda obvious.
  4. 6A might dirt the wallbound ender.
  5. Early 22C isn't exactly the way to go. While the bonus proration is good, you'd be wasting a mid-combo extension. At the same time, late 22C won't allow dash 5A -> launcher to work. Using Tsuika specific is a must too. Truly, a puzzle.
  6. Even 100 damage improvement in an optimized combo is extremely hard, what to say about 200...
  7. Proration for airgrab 22C is kinda strict iirc. Can't really add anything or she'll airtech.
  8. Maybe a God could pull this... !
  9. I dont think it's possible to be better than that but good luck... I kinda ran out of ideas long ago lol
  10. Hm, tried putting more lighting effects... http://img824.imageshack.us/img824/5694/baikenwallcop2y.jpg
  11. Baiken wall I made... http://i47.tinypic.com/293wntd.jpg Lacks something, not sure what but I feel it's not done.
  12. Looking great so far. Nice work Blade!
  13. Gintoki is Crimson's color already... Pink is Kaqn's... ARE YOU WORTHY ENOUGH SDK? :8/: Otherwise, Yellow is fine.
  14. Maybe not everyone can afford a wide display, don't you think
  15. Been know for some time, just check the OP, it's the best midscreen GH combo. There's this cool combo with AD j.D 5B 6A IAD delay j.A delay j.D 5D... Not sure, but DS might be possible after 5D(1).
  16. Tong

    Baiken in #R

    Well double posting because I'll talk about #R again and don't want to derail the General Discussion thread. Damn, tatami frc iad j.D is really gdlk.. even with bad starters like 2P and 2K the combo will still net nice damage, like 200ish on Dizzy. But I'm finding rather troublesome to do it on heavier characters. Any way to adjust?
  17. Looks like Axl Bomber is no longer a overhead
  18. Amazing piece man! I wish I could draw like this...
  19. Been out of the loop for some time (didn't even know about Phase Shift 3). Dex uploaded these Phase Shift 3 pics: http://www.mediafire.com/?83233zj28qbtlqa And, who's the badass "Tao"? One of the first clones? What is PS3 about anyway?
  20. Well, she's got a big nerf on her combos, mainly because of the "bad" 2nd hit on Tatami. This means distance specific combos, and therefore, harder combos. No more midscreen -> corner carry combos might severely impact on her rewards off midscreen confirms. I dont play GG much, but I'd say she got nerfed overall.
  21. No point in filling the wiki there, dusloop exists for this. We don't go to SRK and ask for someone to fill (if exists) our Marvel/SF wiki/guides.
  22. Nice cmv, very creative. And sure bro, I can help you with Vegas, but only because you accept Kaqn as the Great Father.
  23. Yay, new Tatami combos. And being able to "guard cancel" without guarding is pretty sick!
  24. #R quesiton: Is Tatami FRC IAD j.D possible or specific? Is it worth the difficulty? Btw, what's the timing for Air dash on "Tatami sj.SD AD j.SD". Will super jump make the timing easier?
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