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psycofang2

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Everything posted by psycofang2

  1. oooooh ok thanks for explaining. i had a feeling but the other half of me was just sitting there like :why is he doing that? the explosion wasnt even near me." "or why do people (mu and bang) wake up and hit J2C, jD on wake up. now i know. thanks for the explanation. I dont even know what yomi is, seems like randomly hitting a button/special to me. -i dont need "yomi", i just need to hit you.
  2. mash, press buttons, same shit. dont take my wording so seriously. if it works it works, im just wondering why certain characters do what they do. no disrepect bro. i wish i could sig this but nah. i like mine. mac get a ps3.
  3. -ok noel i accept your existence now. i feel kinship. but ive almost stopped using D for pure defense. despite its design its a 50/50 excpet vs like really slow ass moves. i land it more when people tech in the air and have to hit a falling (button) attack and they just kinda land on 5/JD
  4. even when it doesnt land damage and they get hit? i just dont understand that. but again i dont play those characters. as hakumen i usually only throw out when they are in range or coming into range. i dont have the resources to do that so it just boggles me when i see others do it.
  5. ggs to everyone in stars room. now i understand why people WANT 3-4 connections. the feeling between 1-2 to 3-4 is almost night and day. i was blocking overheads pretty consistently. vs most people. i do hae a weird problem i cant get over. why do Mus, noels and bangs do the things they do? im not complaining i just dont understand the mind set that says: mash 2D in pressure, air dash around throw nails and throw out normals even though no ones in range, and just...mu. i dont get it. why do you do that?
  6. -we are you god overlords. why are you not understanding this? god its like teaching tsubaki how to read... ey yo. fuck you man.
  7. i wish my backdash had invunerability. instead we have to mash hotaru.
  8. and i wish mine was 6d again. we all want CAs that help us but no thats not how they are supposed to work. we all know what happens when CAs actually help character. hakumen, valkenhyne... 3k off CA.
  9. he ment off counter hit agito. ch agito ground bounces, so j2C 2C is possible but the timing is evil.
  10. wow this is getting weird in here. also i like how my jin almost beat mu. so close then i fucked up the DP input like a boss. now if only hakumen could combo off any random counter hit...that high in the air.
  11. -you all wish you had mine. low teir scum.
  12. what? no one cares about that geezer. its called Q fighter Qs 3rd adventure for a reason.
  13. invite me i wanna lose with jin. ive been playing Q all day. OMFG hes an amazing character, WHY DID YOU GET RID OF HIM STREET FIGHTER!?
  14. yes and you will not believe how angry it makes me when it happens. so ive taken to hitting her with low jB before 5C just to be safe.
  15. its common knowledge noel has a seriously weird hitbox. even some combos with hakumen require me to use a different attack to keep it going because itll either lol 2C whiff...2C...whiffing...in the corner, or etc>jC>5C wont connect properly so i have to JC>JB>5C.
  16. looks like virtually everyone ive fought deserved that death. cant atm bought to play SF3OE with soba
  17. -Im sorry what? Tsubaki, Zantetsu and D . your life is over. - the hells going on in here? Are you all forgetting something?
  18. its simply because now apparently mugen has SMP on all the attacks but agito, which means they can only be used once. most mugen combos juggled between renka (1)>zantetsu x N>shippu. older mugen combos were repeatedly mashing tk/hop tsubaki into shippu. the problem with this games mugen combos is the fact you cant use his strongest specials repeatedly so you have to use every special avaliable which if anyone knows how hakumens combos work, drops the damage severely. it becomes reverse cost-effective.
  19. no as was stated earlier you may as well 6D>zantetsu>shippu for higher damage at less of a cost.
  20. if you even land the 10f start up drive yes. you should still be able to. now why you would go mugen after that, im unsure.
  21. i ment as a stand alone super. OD+mugen is out right insane. The advantage it gives the user is absurd especially since once it ends youll still have 8 stars. which means even if you didnt hit them repeatedly with something during super mugen, you are already in with a full guage to unload.
  22. if thats so then i almost see no point in mugen minus stacking it with OD. it has over time become the most useless super ever.
  23. even so the fact that it could possibly work makes it worth it in a sense. theoretical situation: both characters OD has been used up, you have 7-8 stars, land a FC enma >mugen> attempt to kill them off.
  24. "Noel players arent real"- said our lord and savior.
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