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HexaNoid

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Everything posted by HexaNoid

  1. 07/31/12 Offline Session - Chazmobile (Yosuke) vs Kiba (Elizabeth) http://www.youtube.com/watch?v=M_wDok1mcWI&feature=plcp http://www.youtube.com/watch?v=59NkgzalZF8&feature=plcp http://www.youtube.com/watch?v=nIAjd4EkFDs&feature=plcp
  2. Sounds good to me. You can go ahead and make the match-up threads too if you'd like and we can add all your information there.
  3. 7/28/12 Central Hachiouji Singles hiyu (Mitsuru) vs. Ishie (Aigis) Maya (Elizabeth) vs. Ishie (Aigis) Kya-rocha-san (Aigis) vs. Chibaken (Teddie) Kya-rocha-san (Aigis) vs. Mark (Elizabeth) Tsun (Mitsuru) vs. Ishie (Aigis) Sazanami (Shadow Labrys) vs Aigis
  4. The explosive on her ground only leaves her arm if the throw connects. The active frames has her reach out with the bomb on her hand and the whiff animation has her leaning slightly forward as if she's lost her balance. As for the throw animation, again the bazooka only comes out if the grab connects, but she throws her arm out in the air before that happens. Check out the sprite rips to see what I mean.
  5. There's a coule of other things you can get to work on to help out around here too, Chaz. I'll tell you about it on Skype tomorrow.
  6. Sorry, I haven't bneen home since Friday either. Been doing all my DL'ing on my phone lol. Thanks for taking care of this, Trig.
  7. Good damage, good oki, good pressure; yeah, Aigis is top tier for a reason. :3 I'm quite interested to see what Aigis mirrors will be like too actually. From what I've seen in match videos, it doesn't look too bad until both players activate Orgia Mode... Speaking of which, what do you guys think of Aigis' match-ups so far?
  8. Which is why you need to help me petition to Arcsys about getting this included.
  9. That's with the DD ender. Does about 5.8k with the normal ender. Also, what part of that combo do you think makes it slightly harder, haki? I didn't have any problems with it besides the beginning, but then I changed 214D to 214D~C and everything was okay.
  10. What're you talking about? It worked out awesomely.
  11. I think Kurushii said something about DLC going up on JP PSN earlier. We may or may not see that soon, I guess.
  12. 6/24/12 Amusement Space UFO Hachiouji Ranking Battle Yu vs. Ishie (Aigis) Aigis vs. HARA (Mitsuru) Yosuke vs. nao (Aigis) HARA (Mitsuru) vs. nao
  13. I would've liked to, but it's my cousin's birthday that day so I'mma have to bail.
  14. That purple Aigis needs to be official.
  15. Yeah, I'm pretty glad she doesn't too. And we've got Aigis' full colour palettes now thanks to Circ. Gonna be rocking #8 personally.
  16. It's weird proration stuff that you don't understand. Remember that post I made about the (once) thing next to some proration values? That's what is effecting the damage here. Since 6C has a P2 of 92(once) it doesn't actually matter how many hits of it connect after the first one. With 5C however, each hit has the 98 P2 effect which is why you get a less damaging combo.
  17. No cheating~ Yeah, after the first couple of hits you can't burst out of it, but if you can burst out at the beginning it doesn't seem like that useful a trait. Ah well. Challenge mode had some surprisingly interesting combos as well as the basic building block tools I was expecting. Challenge #29 was so swag.
  18. Good stuff, Circ.
  19. 07/18/2012 A-cho Matches Aigis vs. Naoto Aigis vs. Naoto Aigis vs. Naoto Aigis vs. Kanji Aigis vs. Kanji Aigis vs. Kanji Aigis vs. Kanji Aigis vs. Chie 7/21 LL Koiwa Exhibition Matches Aigis vs. Akihiko Aigis vs. Yosuke Aigis vs. Chie Aigis vs. Yu
  20. Basic Combo Exhibition by emjay
  21. Aigis Challenge Mode Combos
  22. Big damage, burst safe, unpunishable on block; man, Megido just does it all, huh? Edit: Or not... Sphinx has already told you about the wiki, but I'll be making a video tutorial for Aigis in the same way I did for Lambda when I get the game, so look out for that too. In other news, Jourdal is gonna upload some challenge mode videos soon thanks to Kurushii. Hopefully Aigis is in his first batch~ Edit: Lucky us. I wonder how we're gonna tackle challenge #30...
  23. I was getting punished for it quite badly for it since my jumps were getting predictable. I just need to vary things up more so it's not totally obvious what I'm gonna do.
  24. GGs to Kid, Kiba, eQualz and everybody else I've played recently. Thanks for the tip too. I'll try not to jump out of pressure so much, but I just get scared blocking as Lambda all day lol. I'm only playing her to see if I'll find her fun again (which isn't happening), which is why I just gave zero fucks and opted for the netplay route.
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