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Errol

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Everything posted by Errol

  1. Lunar is still firmly in the bargaining stage. The Lunar vs Solar youtube matches are going to be a lot less interesting in extend
  2. Of course I'm sticking with Tsubaki. We've got good people here! I haven't made it a secret though that I'm going for KoF13 next though.
  3. The gap between A and D in extend shouldn't be as large as the gap was between A and D in CS1. This doesn't change much for me, I haven't played BB in months anyway.
  4. Yep, exactly that. It took too much work to maintain though, so when I stopped watching a lot of SC I stopped doing it.
  5. this sucked for me when I was watching starcraft 1 games on youtube. Hasn't gotten me watching BB yet, but I had a lot of training ignoring durations. I even used some script stuff for a while to hide the duration when I watched a lot of SC, not now though.
  6. You're not, but I think he's doing it because it is necessary, sorry to say fun watch
  7. Denial (this isn't happening to me!) Anger (why is this happening to me?) Bargaining (I promise I'll be a better person if...) Depression (I don't care anymore) Acceptance (I'm ready for whatever comes)
  8. just gonna put this here... tentative list, that guy posting it (on jbbs) thought B and C could be combined. T Tier for Tsubaki tier, not tager tier You know, the KoF13 port seems to have very sensible balance adjustments. None of this S tier -> D tier stuff.
  9. uhh, yeah, what did you think I was saying?
  10. we can get almost , maybe even 3k mid screen with no charge right now. best 3k I've seen uses 1 charge in extend. Not so hot really. Obviously the game is playable, but "innovations" don't just take you from bottom to actually good. But whatever, Hakumen was bottom in cs2 and he still manhandled LK.
  11. We have seen a bit of interesting stuff, but really, need to get the game in our hands. console release. I'm *SURE* that BJ will make another nice combo video although it might be for tager or ragna this time, ha...
  12. I like to do the 5b->6b 5b->6b thing when people are getting barrier happy. pretty tight, they have to predict and DP to get out (or jump/backdash..)
  13. gettign through spikes with 214x is really tight. 214D works well, but the others are pretty difficult.
  14. Replace the whole thread with a single post linking to the SBO finals?
  15. I thought you did CS1 combos in CS2 anyway? At least I remember a post about maybe showing up to a tourney to do it..
  16. Yeah 2440 or something with 50 heat. Why it annoyed me to see tao getting 3500 off gold with no heat or anything. Tsubaki gold bursts have always been weak of course.
  17. I can't think of any reason to use 6b.
  18. 2cc-> IAD 2cc -> 236D ->..... 2cc-> 623c whiff combo
  19. note, if you have trouble confirming the range on the 236x series after 5bb5cc, then just do 22c. Dropping that there is bad if your opponent realizes they just got pressure for free. replace your corner combo 6cc j 214d with 6cc 623c j236a whiff j214d.
  20. mashing doens't get you out of ice. block/barrier.
  21. Probably trying to do something after the charge cancel. dash 5a? nothing new I think.
  22. those 3.5k meterless gold burst combos piss me off. We're probably at like 1.5k now off gold bursts.
  23. prob dp whiff combos with the FC. like 6a 5cc 6b 623b 214whiff, something something
  24. Don't you mean KuresuTINA
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