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Kyle

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Everything posted by Kyle

  1. Will be soldering tonight. >_>
  2. What special move is Jin going to go into on block? Ice Car- If your against a Jin who's pressuring Ice Car you've already won. Shoryu- Even beginner level Jin's don't pressure this. Fireball- I've got a hunch you'll get the CH or go over it. Needs testing.
  3. Kyle

    A.B.A vs. May

    May- CAN NOT combo 2P, 2D on ABA. Has to be 5P, 2D. [6]HS fully charged can whiff ABA when too close. Dolphin loop should be S, HS, SVD, P, S, SVD, P, S, HSVD. Jackhound is not worth it. May NEEDS that KD.
  4. IB Ice car in the air to punish. For Jin's block string IB his 5C, Jump IB his 5D: Carl get's CH airdash J.A, J.B, land...whatever combo.
  5. Thread needs more pics. On a serious note. MY SPECULATION is they purposefully over nerfed most characters for the lokeTest because they wanted people to experiment w/ options they don't usually. I find it hard to believe that Carl will get stuck this hard. Same with Rachel. She got raped the worst.
  6. @2:00 http://www.youtube.com/watch?v=27OwE9dok6M
  7. What? Didn't mean to leave you hang'n Mika.
  8. Over the weekend I Gear super'd to punish a burst. Well Tao burst'd So early that the super was gonna miss and Tao was going to gracefully land next to it. *Oh NOOOO*.. I just walked nirvana forward and actually pushed Tao's falling animation into the gear. Carl is too fun. Same thing happened to Rachel later... as I begun to activate nirvana she used wind to push her self away. GG's Damn Wind.
  9. I don't see why people aren't taking Chaz serious. =/ If this man says something. I advise you to listen. He rarely post... and I know exactly why. I didn't get the stick finished. I've mounted the boards & Terminal blocks and begun to solder but that takes much longer than expected. *headache*
  10. Great thread. TX Mika. 5B no longer JumpCancels on block! I feel is the biggest Nerf he got. IAD J.2C cross-ups will still works tho. =/ -They removed- Throw Loop :As stated Air Throw BnB :2C has less hit stun. Our strongest Mix-ups :J.2C Alle~Can NOT an overhead. 3C, IAD, J.2C combo: Slower J.2C start-up Most of this is expected. I'm curious to see how well he stacks up to everyone else in the final iteration of Continuum shift.
  11. LOL. GG's ZONG!
  12. Yeah, yeah. But, pot never purposefully used it for its auto turn ability. ABA... possibly. I mean.. it's a unique feature, I just wish they implemented it in a way rather than anything with an active frame greater than value "N".
  13. I'm going to be really pleased when Carl only has ground loop & Resets. 3S Makoto here I come. It's the closes thing BB comes to OKI. Well, besides Arakune & V-13 auto-turn bullshit.
  14. Lookin good ZONG_one. Your gettin me wxcited to play on-line soon & save those matches. I thought of something fun we could do. Once I'm up and goin we can choose a particular date and upload our best match from that evening to share/compare/critique. Sounds fun huh? Zoogs, 4, You two have a way to record matches?
  15. LOL. Than that gives Carl 8]D[ unblocks again! LOL Only difference is 80% prorating due to guardbreak.
  16. Yes my names actually is Kyle Wattula. 4Corners called it UPS Carl. But I go with brown because "Brown's the new Green". Which is in direct contrast to the GreenMachine JackG.
  17. But this takes away his options. We want fair match-ups with unique options like air unblocks. I just realized, IF CLAP WAS BLOCKABLE, we would have a HUGE Guardstring in the sir. (J.A, J.A, J.A, J.A, J.A, Jump Cancel, J.A, J.A, J.A, J.A, J.A, 8]D[, Land)xN
  18. I would be happy if they removed Carl's JB+C, 8]D[ loops. All they would have to do is - Add more guardstun to 6]D[, let the new 8]D[ be Chargeable & Air unblock This would gurantee (1) relaunch.
  19. Definitely a cameo. =P If this new projectile replaces 8]D[ I do hope it's air unblock. Probably has too much recovery & Start-up to do throw loops but it would be nice to still keep our unblock option off of OTHER set-ups. =/ Tech-trap Forceguard from people jumping out of sandwich pressure. (J.A)xN~8]D[
  20. We got.. a projectile... WTF?
  21. Try this: Much easier timing. B+C, 22]D[, 236A, 5C, 8]D[...
  22. Wow. Allegretto as Air-to-air is great.
  23. Holy shit: I strive to be this godlike. http://www.youtube.com/watch?v=_kUs-56V7Ws&feature=channel_page I should have my stick upgraded in one more week. =)
  24. CounterHit 5C
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