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Darlos9D

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Everything posted by Darlos9D

  1. And which still provides extreme visceral satisfaction.
  2. Well, that works. Thanks.
  3. Hey Axis I have a suggestion. When you update, could you also include the number of videos for each character you add? I imagine that most of the time you just add one for a character, but if you ever add two or more, it'd be nice to be alerted to it in your update post so I don't just go and watch only the latest one. I don't exactly remember what the video list looks like between viewings.
  4. He also seems to have forgotten what "stop" means in regards to blockstrings and pressure. Its awesome to see opponents actually be like "oh shit Tager's got his pressure on, I need to spend 50 meter to dead angle out of this." The changes to 5B and 3C are easily the cornerstone of this new version.
  5. Yeah I considered that. In the past though we'd combo with 2B after a j2C hit, and 5B is 1 frame faster. That's not much to speak of but it COULD allow us to combo off a non-counterhit somewhat more often. Somebody'd have to go in training mode and mess around with it.
  6. Well... okay I don't have an excuse this time that was pretty easy to see. God dammit.
  7. Christ on a pogostick, Tager is roflstomping.
  8. I see your 4k and and raise you 1k: www.youtube.com/watch?v=_FL_5k0UJIM&feature=youtu.be#t=4m35s Also though this was off a counterhit j2C, I'm not even sure we need the counter to legit combo off of j2C anymore, as evidenced here: www.youtube.com/watch?v=FraMKBSXs7A&feature=youtu.be#t=4m11s In general, in the videos Zoular posted, Tager is KICKING ASS. These are truly wondrous times, my brothers.
  9. Oh man, I couldn't even see the negative penalty until I really looked close. Stupid low quality videos...
  10. I think we would have noticed if Sledge has super armor... right? Edit: Did AC get a damage boost? Just saw it do 2400 by itself. If somebody already said that in this thread then its not in the first post.
  11. Oh yeah, I guess the new AC whiff lets us do nutty stuff like this now. Fun times.
  12. Huh. Could we always do j5C > j5D?
  13. Dude, sorry, I didn't see it.
  14. Hrm. I guess so. Still, at any rate, YOU will be closer to me than Raleigh. Sorry its not any easier for you though.
  15. Dude, Kimura, I'm in Greenville, which is close to goldsboro. I JUST moved here. I could drive an hour and a half to Raleigh but it'd be great to have somebody closer. Also hey Titanium. You may see me again, finally. I think last time we saw each other was at some animazement where I got salty over losing to your Sol, lol.
  16. So basically "if they add a character its probably a bad matchup for us"?
  17. Yeah, same. We better enjoy it while we can. ... enjoy our "mid tier at best" character. Sigh.
  18. I main Tager, and Relius doesn't look that bad to me. Mama looks like less of a pain to deal with and think about than Sister, since she kinda just positions herself automatically. She's basically just a big projectile that you don't always have available. That and Relius' Phantom of the Opera shtick is just delicious to me. He's the bombastic villain character I never knew I needed.
  19. So Japan might actually be feeling good about Tager? Heavens.
  20. Yeah I just realized that like an hour after I posted. Ah well.
  21. Wait, I'm not sure why I thought a Sledge B would be necessary. You could just... walk. But still... if that's useless, what was the point of crossing under with gadget flinger? I know people did that.
  22. I think vs air, 5A can combo into 5B normally... but obviously they have to be low enough for 5B to hit. Which they might be if you catch them just as they jump out. I'm not sure.
  23. Ooh, 3CAC 22D whiff sounds neat. They're teching on the ground before they know what's happening, then free throw. Do you think we could get a cross-under like with gadget flinger? Perhaps doing 3CAC, Sledge B (whiff), or something?
  24. Well, then he has no bursts. So unless that buys him the whole match its not SO bad since he just blew all his combo breakers on one situation.
  25. Yeah, the fact that she went over his head was weird, lol. I guess you could just intentionally release the AC earlier though. Also something I was thinking about is the fact that if you AC right after SB hits, they go flying at your hand pretty fast if they don't burst. Maybe the opponent bursting closer to tager to actually hit him with it won't be as easy to time. Maybe. I dunno. Whatever. This will be a fun thing to play with for trollin'. That is... that is a very long Tager combo. Off of a 5A. I guess 5A has a not-terrible P1? Also you'd think they could tech sooner... I guess it has to do with this whole 3C > AC whiff thing. 3C must have massive untech time if they don't hit the floor. It's also weird to see an otg rejuggle using 5B > 5C. And that heat! We could throw in a MTW if we felt like it, though I'm not sure how much that would really do. Well, 50 meter is more useful for rapids or in-combo MTWs... or something. I dunno.
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