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Everything posted by zeth07
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Lol I more or less meant that it SHOULD be because you're reading them in all cases. But yes people do just throw out their anti-airs like it's nothing, must be nice.
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Pretty sure that's how it works for every character.
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Why would you not AA Bang?
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Pretty sure Ashura is AUB unless you barrier, so you don't have a choice.
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Pick Valkenhayn. But really, it's -7 and unless you specifically bait it and are right on top of him you probably won't punish it mostly due to spacing. Cause if you're a bit too far away you would need to dash/do a longer range slower poke so he would have time to block probably. The other thing to watch out for is some Bang's will then do 6D cause it has the frame 1 guard point. And if you're in the air and barrier blocking you probably can't do anything about it at all unless you're literally right on top of him. IBing will help obviously as well. It's one of those things where you should look at it as not so much getting a punish but more or less at least getting back to neutral or putting pressure on him as he just used up his 50% to get out. For Bang it's basically a momentum based move since 2,500 for 50% isn't exactly good, but getting back to neutral or the knockdown is what makes it worth it I guess. Obviously if the opponent has low health it can win the match though. Maybe going for a throw would work and probably beat out 6D if he tries that as well as any other button press I imagine, but I'm not a frames person so I'm not entirely sure. I'm guessing if you press a button and he tries to jump he'll get caught as well but don't quote me on that. Someone else will have to give you a character specific way to punish for Tao, I'm sure she can. GGs though.
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Platinum is a netplay God, Jin not so much.
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[CS1-CSE] Road to Ikaruga - The Bang Social thread - Do you even 3c?
zeth07 replied to DaiAndOh's topic in Bang Shishigami
Cause you brag about doing it on netplay too damn much. -
1) Bang can't do 2A>5A. 2) If he's doing "5A>2A>dash>5A>2A", there's an obvious gap so it's your own fault for letting him do that. 2A is -2, then whatever it takes to dash, and 5A is 6 frames startup, so minimum 8 frames but it is more cause of the dash.
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LOL, didn't even last 2 minutes. And you should Google Queen's Blade.
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Over/Under 3 months? I say under.
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How many names has this been?
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Wouldn't there be a GG PSN netplay thread in the GG forums?
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GGs
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I'll play.
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Sent you a friend request just in case.
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By that definition, everyone has been using it "wrong" recently since they always mean what a character can do off a random poke *EDIT* or just how good they are at being random and their reward from it. (Which is what I always thought it meant, lol.)
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I need to play you guys some time because I haven't played either of you before.
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lol cookie being cookie still.
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I figured this was a fresh start for everyone as it was mostly a copy/paste from my previous threads, and everyone else was putting all their information as well even though they've played before. So I honestly overlooked just seeing your name like that. My mistake, your spot will be in the order you signed up so it's not a problem.
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Lol, how unexpected.
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Current Sign-ups: "EAST" (EST/CST) 1) SwordOfToan (LA) - NY/EST 2) howling-_-moon (RC) - NY/EST 3) HallowHaven (JI) - NY/EST 4) Mikel93 (RE) - OK/CST 5) OmniSScythe (MA) - NY/EST 6) Demonwindbomb (NO) - FL/EST 7) Ethereal_Albion (RG) - PA/EST 8) seph508 (TG) - NJ/EST 9) MirageKnight24 (HK) - ON/EST 10) godoftennis101 (RG) - NY/EST 11) cookiehour (MU) - NY/EST 12) jeromejohnson44 (LI) - ON/EST 13) iw2ma (BA) - OK/CST 14) Akira-Shiro (?) - DC/EST 15) Jaguar131 (TK) - SC/EST 16*) zeth07 (BA) - MD/EST "WEST" (PST/MST) 1) OniShirou (TK) - CA/PST 2) Psykotik94 (CA) - BC/PST 3) Sharakonta (HZ) - UT/MST 4) NorseFTX (TS) - CA/PST 5) CMSORA (JI) - CA/PST 6) I_SEE_WEABOOS (BA) - CA/PST 7) 8) 9) 10) 11) 12) 13) 14) 15) 16) Even though the "EAST" is filled, please feel free to continue signing up because someone will more than likely drop out / not show up. Hopefully the "WEST" can continue to get more players as well.
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Last night I was in Crossfire's room and I ended up playing like 30 matches with no random d/c's, and have never really had any myself to speak of. The only time it seemed noticeably laggy was against two specific people and I'm sure it was just them and not "PSN". And for the most part when I play you I don't think there's usually any issues. Maybe check your connection and see if something is up with it.
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[CS1-CSE] Road to Ikaruga - The Bang Social thread - Do you even 3c?
zeth07 replied to DaiAndOh's topic in Bang Shishigami
Grand Finals vs Jan (Tager) Match 1 / Round 1: -Right at the start you got an air to air combo mid-screen into knockdown, which is fine. But maybe consider doing j.623B to push him further into the corner for a positional advantage + approach instead of just getting oki right on top of Tager. I say that because doing oki on Tager is a crap shoot most of the time, it basically comes down to is the risk worth it when the risk / reward is probably in his favor just because of the silly things he can do with a lucky guess. What happened was you went in with a 5A and he back dashed, so now you were back to neutral anyway. The j.623B would've gave the same relative result except he would've been further in the corner I imagine. Another choice would've been doing an actually purple command grab on him in the air just to get rid of more of the risk. This is all more or less something to just think about. -Again, you could've been a little bit better with the combos where you missed that d.6D. If you're really not sure how far away the wall bounce will be, I think it's better to just run in to confirm with even 5A if you have to instead of risking it trying for the better confirm unless you're ABSOLUTELY sure you know the spacing is good. -Again you tried a dash under combo against Tager, so back to the same thing I mentioned before about that. -Kind of an important dropped combo near the end of this round. You had lets say 90% health, he had maybe 20% and you got a corner confirm into FC 5C with 100% Heat. Right when you hit that 5B you probably should've Ashura'd and it probably would've killed him or at least go into a partial air ender with j.623B into Ashura. Instead you went into an air combo or maybe you were trying a relaunch combo and it dropped. Right there could mean winning the round or letting him make a come back OR you having to waste a burst to make sure you win the round. The round could've potentially been over at 65 seconds, instead it took til 38 seconds. Match 1 / Round 2: -Near the start you went in with d.2B and got a CH but no confirm. That's relatively HUGE damage that you just lost. -The next combo you landed it seemed like you were going into a seal combo. It looked like you did a 2 seal combo. Now here's the thing that I think people should think about. If you plan to go for FRKZ like it seemed you were at that point, you should go all or nothing. My reasoning is you're sacrificing damage for seals, so going “in-between” is kinda half assing it. If you want it as a tool in your back pocket you know you'll probably have 4 seals and 50% heat anyway even if you aren't trying for FRKZ. But if you don't plan to use it, you would get more damaging combos by never doing seal combos. In this case, you went in-between. So that's something to consider. -Following corner combo could've been better. And when you did the nail setup again it seemed like you went into 5B when it didn't work, when you really have almost no choice but to go into 5A for the lowest risk possible if they press buttons. -Again you did a bit of a bad corner combo. Instead of trying to cross under it seems like you DID adjust and instead do a combo that would take him out of the corner. So make sure you just do those jump back combos instead so you don't have to worry about any of that. -MAD PROPS for the Astral though, lol good shit doing it in Grand Finals against Jan no less. Match 2 / Round 1: -Only thing that really stood out was you went for 2B on oki which I'm sure was to put him into blockstun to FRKZ. Knowing it is Tager, that's almost never a good choice on his wakeup, you probably should've just been lame and backed off til you found a proper chance. AND you had 11 nails..... Match 2 / Round 2: -Messed up throw combo, I'll assume that was from lack of much Extend experience as you mentioned. -You landed a 2B on him in the corner and did a lackluster combo again lol. -You landed a command throw and right at that moment of the 2nd “hit” you gained the last bit needed for the extra 50%, you could've did the unburstable Daifunka since he did have a burst but considering the heat situation was incredibly close I don't really blame you for just doing a regular combo into it. Match 2 / Round 3: -You landed a Gold Burst and only did 938 damage.....lol Match 3 / Round 1: -You did d.6D at the start, can't say that's a very smart thing to do but I guess that's just one of those moments when you throw out a little “random”. -Could use a little bit better hit confirms / combos at some points. -You threw out a 3C that could've been a little risky even with 100% Heat, since you did still have 6 Nails that you could've used instead. But it wasn't that bad I guess, did end up putting yourself in the corner cause he jumped at that moment. Match 3 / Round 2: -You tried TK j.623B but ended up getting 623B coming out but got counter hit. I personally wouldn't recommend doing something that risky at the start for something like Grand Finals and against Tager. The risk is just not worth the reward imo because the chances of it working properly are really slim and it requires a little bit of extra execution. I mean if you land it at the right spacing and get CH it is huge damage but I wouldn't have recommended it in this situation. -Dropped corner combo, lead to your eventual death lol. Match 3 / Round 3: -Need a better confirm off 2D, you just kinda did a bunch of j.AAAAA. -Another dropped corner combo near the end, you could've easily killed him right there at that point and for your troubles you ended up spending 100% of your heat to go in and got nothing in return. You played good though obviously, it's just kinda funny to pick apart matches for only the bad stuff. The only stuff I'd really say would be tighten up the combos and think about some of the minor decisions/situations in the matches that could actually turn out to be major factors in the results of the match. Like one little difference could mean winning a round right then or going on to lose the round and the eventual match, and it could be because of something really stupid and minor. -
[CS1-CSE] Road to Ikaruga - The Bang Social thread - Do you even 3c?
zeth07 replied to DaiAndOh's topic in Bang Shishigami
I watched the Winners Finals against Tager since it was the first one I saw on the list. Because this was a tournament I'll be more picky. Keep in mind I'm just pointing out the bad stuff you did cause that's the point, by all means you did good things so I'm just nitpicking for the sake of nitpicking so take away whatever you want from it. My observations, 1st Match / 1st Round -As you mentioned about the combos, in the 1st round there were some times when you probably could've hit confirmed a little better into a better combo. Or I should say recognizing that the distance isn't right for certain combos and adjusting accordingly to make the most out of the situation. -Once you had a sizable health lead, you took what I would consider unnecessary risks by doing 3C at mid-screen/full-screen range. The first time you had the heat to RC but Tager was at 50% Health and you probably only lost 5% at that point so it's kinda like what's the point in taking that risk against Tager. The 2nd time was arguably even worst, you still only lost about 5% of your health at that point but he only had probably 5% so there was like NO reason to throw out 3C at that point. You did have 50% to RC again but you didn't even get a chance, and right there the match turned around in Tager's favor. Then the 3rd time you actually won the round with it so that's kinda funny in the end. Now you could say because you had the health lead you could afford that gamble, but against Tager who you can for the most part lame out and who can have huge momentum swings in his favor, it just doesn't seem worth it imo. 1st Match / 2nd Round -Bumper at the start....in a tournament match I can't possibly recommend doing that but it was really ballsy. I'm pretty sure IAD backwards is free against Tager at the start so there's kinda no reason not to do that and just see what he does instead of taking a risk. That one mistake almost cost you the whole round cause he went on to almost perfect you, but you did a good job of almost running it back. -The Command Throw>RC combo should've been MUCH better. You practically threw away 50% Heat. -The following corner combo you got just kinda stopped, I don't know if it was a burst bait or you messed something up, but considering you had only a pixel left I think you should've taken all the damage you could get. If he was going to burst you could at least take that as a "win" for the round considering the circumstances and since you won the previous round. Fortunately he did burst in the next combo you got on him. 1st Match/3rd Round -When you caught him with the web nail in the corner cause he delayed teched, you probably could've done a better combo. At that point you know what setup you're using so you should figure out the best follow-up combo which I believe starts with 5C but you did 5A. And you sort of dropped it but you mentioned that already. -The following combo could've been better. You tried to do a dash under combo and imo those are really finicky against Tager so you should've just done the jump back ones. -Didn't capitalize on one of the CH j.Ds. -Next combo you dropped, this one is much worst because he was practically dead at that point, so it's incredibly important not to drop combos at the end of rounds cause you're giving them chances to come back. But you went on to win the match after that anyway. 2nd Match / 1st Round -Dropped combo at the start. -At one point near the end you had 11 nails and was kind of in the lower end of health and instead of using D Nails to get in you just kinda went in with dash 5A. Considering the circumstances I don't think that was the best idea unless it would've been an absolute punish to something. 2nd Match / 2nd Round -Dropped combo at the start....again. -Bad stuff kinda just happened for the rest of the round lol. 3rd Match / 1st Round -Dropped combo practically at the start after your 1st combo. Just trying to strike the point home with you even though you said it yourself lol. -One of your corner combos ended up taking him out of the corner which isn't good but it happens. Besides that, with the followup I think it might've been better to take a positional advantage and air dash over to the other side with a mixup there to try and get him back into the corner but that's more or less something to consider. -This is another important moment imo, near the end you got him with a 5B combo at mid-screen. He had maybe 15-20% Health, you had 100% Heat, 2 Nails, and maybe 50% Health. You went on to do a normal combo that did 2.7k into a knockdown, hopefully you're starting to realize the "problem". Basically you gave him more of a chance to come back. Instead I think you should've done a combo into Daifunka, it wouldn't have done a lot of damage but it would've done more than the one you did AND it would've put him into the corner if not killed him outright. This could've been a huge difference in the match, but fortunately you went on to kill him anyway. But just think about that situation and realize how it could've gone much worst and how it could've been better for you. 3rd Match / 2nd Round -I guess the FRKZ combo could've been a little better. You started with 5A>5B which could get you 5,320 with it's own heat for Ashura. Instead you got 3,675 into a knockdown with a slight blue beat at the end. -AHHHHHH you dropped the next FRKZ combo near the end that could've cost you the round, but you ended up getting a trollish Steel Rain in there to win, lol. Congrats for winning though.