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Blade

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Everything posted by Blade

  1. Vague as Dew is right.... :/
  2. I still don't get what you mean by Mapping...and no amount of deleting my posts will change my confusion. :/
  3. Clearly this forum was not built to contain your talents Tong. :D
  4. It's just an excuse for those frothing pervert mangakas to draw Futanari.
  5. Is it just me or does Mai look suspiciously like an Expy of Dizzy from Guilty Gear?
  6. It would help if we could ever find said font, haha...believe me, I've looked. I thought about using that font for my own projects. @Star-Demon: This is the closest I could get to a source for that quote from Noel's emblem: http://www.angelfire.com/trek/wild4joker/poem35.html Not sure if it was adapted to poetry or not. I feel sorry for the Poet who wrote it, not getting credit but being a popular quote.
  7. Tried a Japanese Keyboard App: http://www.linguanaut.com/japanese_keyboard.htm jalskcar => 就阿了三可才阿日 pslqpnasc => 批三了去批年阿三才 lsazmzzcs => 了三阿在没在在才三 I also recommend giving Google IME a try. (IME = Input Method Editor). This should explain how an IME works: http://www.autopenhosting.org/unicode/type-Japanese.html You have to be familiar with proper romaji spelling to do it properly though.
  8. Hara-hetta is Japanese for "I'm hungry." lol Tager...
  9. It's too bad they haven't said anything about a GGXXAC+R fankit release yet. I know Kliff and Justice are hi-rez someplace.
  10. Personally I see no reason to hate on GG or BB in this thread. Capcom maybe, but not ArcSys. Unless you have a valid reason to compare them to UMvC3 (which you probably don't), there's no reason to bring that crap in here. As for what is the scrubbiest game....last I checked scrubs aren't determined by the gameplay, they're determined by the gamers in terms of scrub turnout.
  11. Just sounds like another HD Anthology to me...wake me up when Capcom starts making decent games again.
  12. Let's hope this is less an anime fighter and an actual fighter. At least they should take a cue from other games with "stands" in them.
  13. New teaser site showed up: http://www.arcsystemworks.jp/mnd/ Here's a few quotes: 嘘。。。だよね。。。? That’s not true, is it…? 「リズム」になる 俺がお前の I’ll become your “rhythm.” ここはまさか、噂の。。。 That rumor…this can’t be… それに、触るなぁぁぁぁ!! Don’t touch iiiiiiiiiiit!
  14. Does N.B. disappear when Justice is blocking too? Anyways, my statement about giving her Imperial Ray back (or a toned down version) still stands...give it a forward projectile box just in front of her and below, moving up and forwards until up...a well-timed airdash could get over it, but not much else.
  15. Hey, so long as he gets paid in Yen, he's cool with it.
  16. As far as I know these were her core changes (from GG onwards): GG: --Speed and Mobility was her game. --Ridiculous stun values --Large hitboxes (ideal for long combos on her) --Large reach (though it could miss certain things) --Imperial Ray was her *only* meterless projectile option (Gamma Ray was common though due to the way the system was). --Her rushdown might get beaten out by other characters due to her size (with exception to Imperial Ray). GGX+: --Although she had her mobility, her normals were monstrously slow. --5H and 6H were exactly the same move with only a few property value changes. --Introduced N.B. (Nuclear Blast), but only Horizontal version that was a projectile spam stopper (in other words, crap like what Venom did in that video wouldn't work with just ONE N.B. out), even so, N.B. was slow coming out so you had to have safe distance to use it. --Removed Imperial Ray as a Special (replacing it as an Overdrive...still not sure this was the best idea). --Got new Overdrive Michael Blade. --Sprites and hitboxes were terrible, but still large. GGXX: --Complete Sprite Redraw, got a jump Dust, Airthrow, and new 6H. --Got a diagonal N.B. for anti-air and other stuff --N.B. was still overpowered for stuffing projectiles. --Her N.B.s got FRCs, but that was it. --Gamma Ray got a launching startup Spark (it didn't have that before). --Air options unchanged (but enhanced with j.D ), hitboxes were still huge and vulnerable. This is probably when her air combo game improved. #R: Ignored. Slash: Ignored. AC: Excluded. AC+: --Got Saperia Trance Forcebreak, but this can be ducked so it's not ideal except in combos. --Michael Sword caused Floor Slide, leading to loops. --Air combos were ridiculous AND easy. --Minor Tension Changes --Minor Health Changes --With comparison to the original GG, AC+ was Justice at her ALMOST worst as far as being broken. The directions they've taken her seem more like a power-trip...so I have a hard time thinking of her getting changed in any major way as far as mobility and power goes. --IMHO Imperial Ray should get a toned-down Forcebreak version. (9-14 hits like the original). --Limit N.B. to maybe 2 ball projectiles per N.B. (in Venom's case) --Nerf her air combo tree, but give her her a fraction old air options back (2 jumps, 2 airdashes should be enough). --Nerf her HP like Kliff or something to compensate mobility. Or they really could go the Omega Route: --Slow as heck for the most part, no answers to anything...until 50% Tension. Omega Activates (more time, less penalty, but still vulnerable afterwards) --Give her low airdashes --Make Imperial Ray a tensionless special in this state (like traditional) --Make all her other specials come out faster (like Michael Sword). --N.B. eats everything again. --Give her cancels on everything. --Make it punishing if she gets hit during this state, including instant loss during knockdown.
  17. Because if she were approachable they would've done some combos with her by now? (read: legit BnBs) Honestly that's not what bothers me...what bothers me is she can't get in...even Potemkin can get in a little bit.
  18. I'm hoping this isn't the last Loketest. Kliff was ridiculous enough for me to like him, but Justice didn't stand a chance. She *NEEDS A BUFF* like soon.
  19. Does anyone by any chance have an archive of Nanohikakou GG x BB artwork? She kinda stopped doing that stuff and the art itself disappeared.
  20. ...Okay, this isn't for me, this is for someone else... What's the procedure for sending an inquiry to Arc System Works? I noticed they have no public e-mail listed, their U.S. Webpage is down...and the only other site that seems to allow for inquiries is their EU page. Does anyone know anything?
  21. Honestly those sword inputs seem way too fast and way too easy for Zappa to cancel and abuse. There should be some cooldown time between inputs at least.
  22. Zappa makes me wanna cry....he was NEVER that bad. Even Justice was shut down in that matchup. Not even Ky or Venom could really get close to him without hurculean effort.
  23. For some reason the whole concept of Wallstick bothers me. How do you relaunch in such a tight corner from that?
  24. How is dustloop in comparison to Sidewinder, Fafnir, and Bandit Bringer Clean Hits anyway? Any details on those?
  25. It's called "easy input". More or less something that would normally be 236P just would end up being 26P, simplifying the input. You're better off getting more adjusted to default inputs because of how often you can accidentally do other things instead. For example trying to do Vapor Thrust and Stun Edge comes out instead. Wii has a variation of this, but it's even worse than BlazBlue's beginner mode.
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