-
Posts
10,069 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by mAc Chaos
-
Damn that's sweet. That stick is worth playing alone just for the design. :P In return I give you: http://antioch.snow-fall.com/files/members/mAc%20Chaos/bird.jpg
-
I usually don't upload replays but just put them on YouTube, but cool. One thing though, if we don't get a chance to ever play I may have to remove you (for a while) since I'm at 100 friends so I have no room D: I've already done the easy thing of cutting people I never play with so now I always have to decide between people I already play with if I want to add someone.
-
2C is usually considered a risky anti-air, unless they're right above you... you usually go to 6A, but if 6A isn't there anymore I can see going for 2C. Also 5C works as an anti-air and knocks them down, and hilariously 6C actually hits them out of the air too. You'd laugh if you saw how many times Ragna would IAD right into a 6C and eat Shippu for the loss. :P The hardest things to anti-air with Hakumen are when they double jump just perfectly so they land right behind you; the 2C hits in front of him and 6A is in front and above so they can land behind you for free or do a crossup.
-
Yeah, I want to start working IBs into my game... I can do it in training mode but actually remembering it in the heat of a match is another thing. Plus I always think, they don't have to do the blockstring I was practicing against which would mess up my timing... What did you do to make IBing work? Also take this: http://www.humanbenchmark.com/tests/reactiontime/index.php
-
Hmm, that's an interesting way of putting it. I always felt more like it's because I lacked the reaction time. Like, Ragna's 6B. I tend to block low by default; I'll see him lift his leg up, I know the overhead is coming, but somehow my hands will stick to blocking low. I do play a lot on prediction though, but that tends to be more my personality... I try to get a read on the opponent and then plot out a course that would force them into the worst situation. STARCRAFT
-
Also, a lot of the things I need to work on, are more like... I know what I NEED to do in a given situation, but when I'm actually IN the situation I'll usually completely forget and revert to habit or I'll know what I have to do and just mess up doing it, i.e, trying to get to Nu across her endless hailstorm of swords. I know the mixup's coming but I'll block fall for a TK feint or something. Anyway, improvement is a never ending task.
-
lol, want to rage. Sounds like what happens to me when I play SF4. Even when I win, I rage. That game... *rages*