ZONG_one Posted March 4, 2010 Posted March 4, 2010 snip. I did not know that, actually. I didn't play much Nu. And Carl can't run. lol.
Arcade Fire87 Posted March 4, 2010 Posted March 4, 2010 Carl can use a special to dash past 4DD and punish Nu into an infite :8/: I did know about the 4DD dash, I saw Pulsar's Ragna do it a few times to me. But doing 5DDs>236 makes it a major guessing game too, and if it's from a distance is it really worth taking the possible RC damage?
ZONG_one Posted March 4, 2010 Posted March 4, 2010 Carl can use a special to dash past 4DD and punish Nu into an infite :8/: What do you mean?
severin Posted March 4, 2010 Posted March 4, 2010 He means, if the second hit of 5DD is instant-blocked, carl can vivace right past 4DD and punish it.
feri Posted March 4, 2010 Posted March 4, 2010 zaeris just giving away my strats lol. 5dd IB into a dashing punish (running 3c w/noel) is not on reaction (for myself). 5dd IB into a special on the other hand is. I dont believe Carl needs to IB 5dd since he only needs 1 frame of no blockstun to activate the roll. You can also block 5dd, react to 4dd, backdash it and then run in to gain some ground < most reliable answer. Arcade Fire, hell yes! 236d(or d~c) 6~RC~6 6c does a metric fuckton of damage. Otherwise its kinda lackluster using it but you have to do your lows sometimes to let your opponent know your on to them buffering shit.
ZONG_one Posted March 4, 2010 Posted March 4, 2010 5dd IB into a dashing punish (running 3c w/noel) is not on reaction (for myself). 5dd IB into a special (Carl's roll) on the other hand is. You can also block 5dd, react to 4dd, backdash it and then run in to gain some ground. I figured he meant vivace. Yeah, it gets you out, but It won't guarantee a punish.
soujiro seta Posted March 4, 2010 Posted March 4, 2010 What do you mean? He means, if the second hit of 5DD is instant-blocked, carl can vivace right past 4DD and punish it. lol, there should be a rule preventing both of you from posting right after each other. I almost got a seizure.
Arcade Fire87 Posted March 4, 2010 Posted March 4, 2010 Yeah. A few nights ago I was playing a really good Noel, she was using a lot of her CA's to get out of 5DD and counter for 3000+, but I watched her meter and pulsar'd back and punished until he stopped using CA's and left me to do more mixups carefully. Nu's possibility of pulsaring leaves possible escape routes kinda dangerous too do, seems much safer to just block and react
ZONG_one Posted March 4, 2010 Posted March 4, 2010 lol, there should be a rule preventing both of you from posting right after each other. I almost got a seizure. Haha. I have to look extra close to make sure I'm not reading one of my own posts. And on that note, When are you going back up to AI, Sev? This Sunday, perhaps?
zaeris Posted March 5, 2010 Posted March 5, 2010 zaeris just giving away my strats lol. 5dd IB into a dashing punish (running 3c w/noel) is not on reaction (for myself). 5dd IB into a special on the other hand is. I dont believe Carl needs to IB 5dd since he only needs 1 frame of no blockstun to activate the roll. You can also block 5dd, react to 4dd, backdash it and then run in to gain some ground < most reliable answer. Arcade Fire, hell yes! 236d(or d~c) 6~RC~6 6c does a metric fuckton of damage. Otherwise its kinda lackluster using it but you have to do your lows sometimes to let your opponent know your on to them buffering shit. lol, while it wasn't my aim ,I'm trying to explain that doing common block string 5dd-> 4dd will get you killed at high level play. You don't want to blow yourself up believe its a safe option. if you're going to use 5dd-> 4dd with confidence its because the person your fighting is incompetent. Nu's possibility of pulsaring leaves possible escape routes kinda dangerous too do, seems much safer to just block and react Act Pulsar is a good tool that needed to be fix but it was kinda extreme where a simple reduction in negative penalty rating would had solve the problem combine with her new set of nerf. I did know about the 4DD dash, I saw Pulsar's Ragna do it a few times to me. But doing 5DDs>236 makes it a major guessing game too, and if it's from a distance is it really worth taking the possible RC damage? And what happens if your opponent is able to do IB 5dd IAD over your wheel and counter hit with jc Jin/ragna? just an example. This is where nu mix up can be compensated with skills in bb ct while you can change and take different option its a guessing game in most cases anyway. the best way to play nu is do nothing and just react to people on the screen lol.
soujiro seta Posted March 5, 2010 Posted March 5, 2010 Yeah. A few nights ago I was playing a really good Noel, she was using a lot of her CA's to get out of 5DD and counter for 3000+, but I watched her meter and pulsar'd back and punished until he stopped using CA's and left me to do more mixups carefully. Nu's possibility of pulsaring leaves possible escape routes kinda dangerous too do, seems much safer to just block and react You dont need to do any mixup with nu to win. You just need to react to your opponent and DDDD. I don't main Lambda/nu, but after playing against like 5 of them, I would assume you really can't practice lambda playstyle in CT. Ofcourse I'm not saying the lambda's were the best and maybe they were adjusting after coming from brokeness, so it's understandable why I might have not had too much trouble. Nu mainers are too used to getting big damage from any part of the screen, any. The max you can deal from max range with lambda is like 2200. imo, Lambda is not scary from full screen at all, at close range she can deal good damage, but you have to be close. Nu can deal ridic damage from anywhere. When i got counter hit from full screen I was like "is that it, 2000 damage?" Once you get the timing to her dp it isn't so hard to IB. I attempted to IB them at times but instead would just normal block, but once it hits consoles and with a little practice it shouldn't be too hard cause unlike other dp's she telegraphs it. It's good but i wouldn't suggest tossing it out cause once people get the hang of it, it's a free IB punish. Ofcourse she could fake it by dashing in and doing something, but I'm just saying. Also, not being able to dash through your opponent and out of the corner or to the other side in CS can be the difference from losing and winning as lambda. Nu mainers in CT do that all the time. There's no more a "free out of pressure" tool. Once I got them in the corner with carl, i knew they would have to burst for sure. That dash has saved nu mains too many times in CT. It's all about unpredictability with lambda. Spamming D, like in ct, doesn't work anymore. Infact that's the fastest way to lose. Yes lambda can guard break, but not full screen guard break so easily like in CT. This is why you see people rushing nu in CT, cause she guard breaks so easily from any point on the screen. For once I could actually take my time, sit back, guard knowing I don't have to rush in and get counterhit in the process. Lambda isn't going to guard break anyone from full screen like nu does. You have to be close. Last but not least, you really don't learn from your mistakes as nu, cause everyone literally is like a free win to her. You can comeback at any time, and you are always at an advantage. Not the same with lambda. You will learn from your mistakes real quick. I find it hard to believe you can really practice nu in ct. Nu mainers just have way too many bad habits that wouldn't fly in CS at all and have comfortable wins. i don't play lambda but this is what I got from the lambda's I played, so take it with a grain of salt. kthxbye "Then again what do I know? I suck at this game :vbang:", I've sent in a copyright for this phrase, so you better not use it again. Lol, you know who you are.
Antihippy Posted March 5, 2010 Posted March 5, 2010 First of all I'll have to say "what." at some of your points. First of all, Nu being able to easily guard break in CT? The only time I've seen Nu guard break at all is in that one tager vid where he spent like 30 seconds blocking D swords. People rush Nu down because she's a zoner. She can control them really well in long-mid range. She's actually pretty mediocre up close when it comes to dealing with pressure. Do the maths. Plus her DP, I'm assuming you're talking about grav well? Seeing that it's mostly used to break up blockstrings or just combo from 3C, you should practice RCing if you think she's going to use it. No lambda is going to use it on the offensive. Or dash in and use it. Also, Nu can't dash through an opponent's pressure willy nilly. The moves she can Act parser from are 2C, 6C, and D swords. While 2C is definitely fast, it's still 9-10 frames and unless the other guy is really shitty at pressuring it won't be fast enough. Against carl I can understand it being used pretty often, though corner/sandwich loops are still tough as hell to handle. But it's not something she can rely on. Plus we can IB>grav well now. I'll take that over an unreliable pulsr option. Plus her pulsrs in CS are awesome. And if they counterhitted you from fullscreen (with 5D I guess?) they should at least break 3000. I do agree that nu's damage potential was ridiculous though. Which is why I feel lambda is Nu done pretty well. Pretty happy with the way Arcsys handled her. I don't main Lambda/nu I can tell.
kriaser Posted March 5, 2010 Posted March 5, 2010 First of all I'll have to say "what." at some of your points. First of all, Nu being able to easily guard break in CT? The only time I've seen Nu guard break at all is in that one tager vid where he spent like 30 seconds blocking D swords. People rush Nu down because she's a zoner. She can control them really well in long-mid range. She's actually pretty mediocre up close when it comes to dealing with pressure. Do the maths. Plus her DP, I'm assuming you're talking about grav well? Seeing that it's mostly used to break up blockstrings or just combo from 3C, you should practice RCing if you think she's going to use it. No lambda is going to use it on the offensive. Or dash in and use it. Also, Nu can't dash through an opponent's pressure willy nilly. The moves she can Act parser from are 2C, 6C, and D swords. While 2C is definitely fast, it's still 9-10 frames and unless the other guy is really shitty at pressuring it won't be fast enough. Against carl I can understand it being used pretty often though, so eh. But it's not something she can rely on. Plus we can IB>grav well now. I'll take that over an unreliable pulsr option. Plus her pulsrs in CS are awesome. And if they counterhitted you from fullscreen (with 5D I guess?) they should at least break 3000. I do agree that nu's damage potential was ridiculous though. Which is why I feel lambda is Nu done pretty well. Pretty happy with the way Arcsys handled her. I can tell. I liked my post better. Just sayin`.
soujiro seta Posted March 5, 2010 Posted March 5, 2010 First of all I'll have to say "what." at some of your points. First of all, Nu being able to easily guard break in CT? The only time I've seen Nu guard break at all is in that one tager vid where he spent like 30 seconds blocking D swords. People rush Nu down because she's a zoner. She can control them really well in long-mid range. She's actually pretty mediocre up close when it comes to dealing with pressure. Do the maths. Plus her DP, I'm assuming you're talking about grav well? Seeing that it's mostly used to break up blockstrings or just combo from 3C, you should practice RCing if you think she's going to use it. No lambda is going to use it on the offensive. Or dash in and use it. Also, Nu can't dash through an opponent's pressure willy nilly. The moves she can Act parser from are 2C, 6C, and D swords. While 2C is definitely fast, it's still 9-10 frames and unless the other guy is really shitty at pressuring it won't be fast enough. Against carl I can understand it being used pretty often, though corner/sandwich are still tough as hell to handle. But it's not something she can rely on. Plus we can IB>grav well now. I'll take that over an unreliable pulsr option. Plus her pulsrs in CS are awesome. And if they counterhitted you from fullscreen (with 5D I guess?) they should at least break 3000. I do agree that nu's damage potential was ridiculous though. Which is why I feel lambda is Nu done pretty well. Pretty happy with the way Arcsys handled her. I can tell. LMAO, antihappy, there's something I have to say to you, but that'll be reserved for pm. Also, like I said I don't main nu so your going to have to fill in the blank, lol, to a lot of what I said. Anyway. I'm talking from carl's perspective. Maybe I should have said that. She can guard break carl very easily in CT. Regarding the rest of the characters, I wouldn't know. Also, when i said DP i wasn't talking about grav well, but rather the stuff where she charges at you. It looks like a "charging at you dp". Lol, I just said DP cause it looks like a DP. Lol, once again you're going to have to fill in the blank cause my post is too vague, this is why i put the disclaimer at the beginning and end of my post. I never said dash through an opponents pressure. You know how in ct when you corner her she either shoots out her swords or does a melee attack and then dashes to the opposite side, pretty much a crossup, and attacks again? That's what I meant. It was a free get out of pressure against carl once he did corner her by the wall. Lol, I dont know the names or motions for nu's moves, but I assumed you guys would fill in the blank. Thanks antihappy for making look foolish, and for giving me such a warm welcome. And to think I actually liked coming here to read about your strats and all
kriaser Posted March 5, 2010 Posted March 5, 2010 Sigh.. I have to make a serious post? =/ If you're getting excessively hit as Carl from D swords and C attacks, you're playing in a poor fashion because your Nirvana pressure is terribad. That said, Nu cannot guard break Carl for crap unless you're literally standing still the whole damn time. Next point. Nu and Lambda have no "charging at you" type of DP. Or anything that looks like a Shoryuken. She has a 2147D TK saber, which looks nothing like a DP and works nothing like a DP. Act Parcer can only be activated, as anti said, from 6C 2C or D swords. There is no such thing as being able to freely Act Parcer out of a corner as Nu. Again, unless your pressure is piss poor. At point blank, 2C would be her best bet to get an Act Parcer off, but that gets shut down if you simply 5A mash over her waking body. Try it! Really though, post something constructive to the topic at hand or don't post at all. All we saw was some Carl player who uses an infinite, trying to bash us.
Antihippy Posted March 5, 2010 Posted March 5, 2010 Not trying to be disrepectful honestly, just that some points felt weird to me or just plain wrong. No need to feel bad or anything. It's good to get to know other characters better just to learn your match ups. Does carl have a small libra? Honestly though, I don't think I've ever guard broken someone at all, and also most of the Nu matches I've seen never had to rely on guard breaking. Especially not against carl anyway. Always command dashing and kara falling me. I never said dash through an opponents pressure. You know how in ct when you corner her she either shoots out her swords or does a melee attack and then dashes to the opposite side, pretty much a crossup, and attacks again? That's what I meant. It was a free get out of pressure against carl once he did corner her by the wall. Fair enough. I haven't really had enough carl matches (though I got my ass handed too many times by feri) so I can't comment too much, though i can see how doing so especially against the doll would be useful to escape. I personally don't even pulsr that much. Unless you know the spacing well it'll either leave you getting nearer to the corner or up close to get punished. Also, when i said DP i wasn't talking about grav well, but rather the stuff where she charges at you. It looks like a "charging at you dp". Lol, I just said DP cause it looks like a DP. Lol, once again you're going to have to fill in the blank cause my post is too vague, this is why i put the disclaimer at the beginning and end of my post. You mean 236C? That move is actually pretty easy to punish if used predictably. It's pretty telegraphed and easy to poke out of midway. Still a good move though, especially for combos. But yeah, it's not really a DP in the traditional sense. Her grav well is the DP now.
zaeris Posted March 5, 2010 Posted March 5, 2010 For future reference, if you say Nu it means BB CT and if you say lambda it means BB CS. If anyone confuse the two there will be hell to pay which I'm looking at soujiro seta hopefully hi's DP charge skills means spike chaser and if he meant her act pulsar C refering to lambda then perish you sinner.
toanenadiz Posted March 5, 2010 Posted March 5, 2010 Nu mainers are too used to getting big damage from any part of the screen, any. Is this true? I haven't seen a single Nu do big damage from everywhere on the screen. I can usually only get off one big combo a match(which is punishing something) and the rest of my damage is well under 3000. I know I suck but i didn't realize i suck that bad...
Dangle Posted March 5, 2010 Posted March 5, 2010 Is this true? I haven't seen a single Nu do big damage from everywhere on the screen. I can usually only get off one big combo a match(which is punishing something) and the rest of my damage is well under 3000. I know I suck but i didn't realize i suck that bad... are you talking about bbcs or bbct, saying Nu makes me think you're talking about ct, which is odd if you have trouble getting big dmg anywhere, thats the reason she was so broken in ct, she had way too good of an ability to zone along with doing a great amount of dmg, meterless or not, in CS her dmg is a lot less unless your in an area specific situation or nail a good counter hit off of 236C or 214D
dorushi Posted March 5, 2010 Posted March 5, 2010 Is this true? I haven't seen a single Nu do big damage from everywhere on the screen. I can usually only get off one big combo a match(which is punishing something) and the rest of my damage is well under 3000. I know I suck but i didn't realize i suck that bad... I suck too, so I rarely get big damage from anywhere off the screen the only way I know how to do that is from 214D which is still there is cs, so dont feel too bad. I know there are spacing specific combos that work from like mid range that lead to good damage but I cant think of meterless big damage from across the screen like I said though not that good at the game
kriaser Posted March 5, 2010 Posted March 5, 2010 We need a new subject after getting troll'd. I knows! Your favorite color scheme for Lambda? I like that orange and white one.
tuka Posted March 5, 2010 Posted March 5, 2010 I've been playing with #10 the black & white with blue swords from the moment I saw this picture :P
toanenadiz Posted March 5, 2010 Posted March 5, 2010 The black one looks the best to me. Although the blue one is a really close second.
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