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BBCS II Loctest Discussion ~not "Complaining"~


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Posted
I'm not doubting stunedge, I'm doubting you.

It's nothing to bunch panties over, if it's true it's true, if it's not, it's not. And if shit hits the fan, stunedge himself can confirm/deny it

Maybe you should start doubting yourself.

Everyone else has.

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Posted

Reading Bang nerfs...no 5A nerf...well hurp-de-derp. Buff his mixup if you're going to neuter his damage though. Don't need a repeat of CT Bang, but having solid setups and mixup with crappy damage when you land a hit will be just fine.

Hazama 5B nerf is ugly but warrented, however with chains being nerfed I hope they do something to buff his close range game, like make 6B and 6C useful instead of just "safe".

Posted

Just give me highly-prorated-yet-easy-to-combo 623C counterhit combos for Jin and we're golden... (623C ...5C please).

Hell, I'd be happy if 623C was a Fatal Counter.

Posted

What, 6B is -2. It's only cancellable with Jayoku/Mizuchi as well.

EDIT: on topic being posting in this thread about changes that probably won't stick in the final build for the sake of people not having to see people whining about it anywhere else or something. Idk nigga, if you're not feeling the thread just go do something else bro.

Posted

Aw, news for everyone but Mu (and Tager, who cares, not me)? I want Mu news, I...oh, discussion, not complaining. Right. Uh...

I'm glad Tsubaki is probably going to suck less now, but I really would've liked it if they put forth the effort to give her a real drive. Really, it's not like Order Sol lost an entire button because he had to charge. It's not cool. Making the taunt loop suck is cool too. I never ever fight Tao, and I only play online, but all the same. The taunt loop is a really boring (looking) combo to have to rely on.

Posted

I like that Carl and Hakumen didn't get many changes. They're the "just right" tier imo. Carl is perfect the way he is now. I don't see how his gameplay design could get any better from more changes. They basically hit the nail on the head with him in CS.

Tsubaki:

236A start up time increased, if comboed into cannot be follow up [i think.]

This can't be true. All of her 236 moves are punishable even on hit if she doesn't follow it up with something.

214A, B doesn't float opponent even when done by itself

I'm interested in what this means. Do they not launch anymore?

At least they got the charge right. But seriously DO SOMETHING WITH 6B. It's so useless.

Noel:

2C>5C gattling added (cannot re-input 2C)

j4D is damn fast. As if you can't see her falling from the air.

The 2C>5C gattling doesn't really sound all that useful. Is 5C JC-able? I haven't really played Noel in CS.

And the j4d sounds interesting, seeing as it's pretty useless the way it is now. Maybe it could actually be used as a cross-up. :v:

Posted
I like that Carl and Hakumen didn't get many changes. They're the "just right" tier imo. Carl is perfect the way he is now. I don't see how his gameplay design could get any better from more changes. They basically hit the nail on the head with him in CS.

Tsubaki:

This can't be true. All of her 236 moves are punishable even on hit if she doesn't follow it up with something.

I'm interested in what this means. Do they not launch anymore?

At least they got the charge right. But seriously DO SOMETHING WITH 6B. It's so useless.

Noel:

The 2C>5C gattling doesn't really sound all that useful. Is 5C JC-able? I haven't really played Noel in CS.

And the j4d sounds interesting, seeing as it's pretty useless the way it is now. Maybe it could actually be used as a cross-up. :v:

Well considering that Hakumen goes about even with almost the entire cast save for 1 or 2 matchups definitively in his favor and like 1 definitively bad matchup, I'd say so.

Posted

Jin:

2C > 5C gatling added. Not bad, it sure beats gatling into 6C or special canceling against airborne, barrier blocking opponents. Ice Car B getting the knockdown, it's not a necessity but it is a welcome addition.

I kinda feel bad for Hakumens and Bangs, well, not so much for Bangs. Hakumen not being able to follow-up off j.D seems like a heavy nerf bat blow. Not being able to use 623Bs for combos will hurt Bangs pretty hard. As for Ragna, he kinda deserved that ID nerf, Jin and Litchi had their DPs heavily nerfed so now it's Ragna's turn.

Posted
wondering what kind of changes are asw making with the atomic collider mechanic

same here...I am terrified for collider, they may fuck it up because you know...mori is a scrub.

also rachel's j.2C only needed to be cancelable on hit, no one wants to deal with that rachel j.2C 2B>5B bullshit again.

lol frog with a gauge...sounds like spark.

Posted

Whoa , pretty serious stuff going around...

Well Rachel is definitely getting a buff-cookie basket along with Tsubaki

Removing Tauntloop and Parry cancel loop will certainly cause a rage with Tao and Makoto users...

Getting quite hyped for Tagers improvement but time will tell what will they do ...

Too bad they didn't revised CS netcode :(

they may fuck it up because you know...mori is a scrub.

Seems like he is afraid of hugs ...

Posted
Whoa , pretty serious stuff going around...

Well Rachel is definitely getting a buff-cookie basket along with Tsubaki

Removing Tauntloop and Parry cancel loop will certainly cause a rage with Tao and Makoto users...

Getting quite hyped for Tagers improvement but time will tell what will they do ...

Too bad they didn't revised CS netcode :(

Seems like he is afraid of hugs ...

I am kinda sad about the loop going i worked hard on that (just to lose anyways) but i dont really care since my girl rachel is getting pimped

Posted
Maybe you should start doubting yourself.

Everyone else has.

No, just most of you from FC.

Tsubaki:

I'm interested in what this means. Do they not launch anymore?

It doesn't launch by itself, I'm sure that if it's used as a follow up, it may launch.

Posted

I wonder did Bang's 623B/j.623B get a different effect like skid or some untechable time once grounded.

Whoa , pretty serious stuff going around...

Well Rachel is definitely getting a buff-cookie basket along with Tsubaki

Removing Tauntloop and Parry cancel loop will certainly cause a rage with Tao and Makoto users...

Getting quite hyped for Tagers improvement but time will tell what will they do ...

Too bad they didn't revised CS netcode :(

I think I can speak for most of them when I say.

iaintmad.jpg

Posted
Jin:

2C > 5C gatling added. Not bad, it sure beats gatling into 6C or special canceling against airborne, barrier blocking opponents. Ice Car B getting the knockdown, it's not a necessity but it is a welcome addition.

I was think it would be cool to follow up 2C with something other than 6C, you know for actual ground combos with knockdown. I'm kinda surprised that he didn't get much changed *glares at jin's lolhitboxes and 5D* even in the 1st loke test.

Oh and how I'm shocked a 10 page thread popped up while I was at school.

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