Sahgren Posted December 8, 2010 Posted December 8, 2010 That doesn't keep me from attempting to delude myself into believing that that's not the truth.
bmore303 Posted December 9, 2010 Posted December 9, 2010 Nothing scrubby about it Radred, I prefer to take advantage of holes since Noel is so unsafe. Depending on the matchup I may go all in, I may sit back, I may do a buncha silly nonsense to bait out attacks. Never know, Online I just do shit, if it works cool, if not I damn sure hope the connection is letting me block enough.
gonnhead Posted December 14, 2010 Posted December 14, 2010 Is 3c > 22bbbbbbbb annoying and noobish to use online. What I mean is, is it made fun of by the community, like shoruken spamming or something like that. Because I abuse this a lot.
LunaKage Posted December 14, 2010 Author Posted December 14, 2010 Is 3c > 22bbbbbbbb annoying and noobish to use online. What I mean is, is it made fun of by the community, like shoruken spamming or something like that. Because I abuse this a lot. Yes.
Sahgren Posted December 14, 2010 Posted December 14, 2010 Is 3c > 22bbbbbbbb annoying and noobish to use online. What I mean is, is it made fun of by the community, like shoruken spamming or something like that. Because I abuse this a lot. For the reason why: Noel has enough trouble starting up combos as is, throwing away a hard-earned 3C by following it up with 22B spam is fairly noobish. Much better to 3C > 22(B)C into a bread and butter if you're not specifically trolling the opponent to death.
Raptor Posted December 14, 2010 Posted December 14, 2010 I'm a noob then. I use 22B mash whenever my opponent is at his/her last vestiges of hp.
The1Knightmare Posted December 14, 2010 Posted December 14, 2010 I consider myself a decent Noel, but I definitely still need improving. The only way to improve was to just keep on playing, since there is no Noel who don't D spam to watch how to play. So I figured to stop lurking and start posting for some tips and improvements: 1. After getting a 3C 22BC at max range and 66C is clearly too far to hit, what should I follow up with instead? 2. I almost always end games with 100 heat and I rarely have the opportunity to do a corner combo (it's hard to do the haida loop online, when I can do it almost 75% of the time offline). I notice I have never ever used rapid cancels at all, when should I be using rapids? 3. More of a question about Noel instead of improvement questions but in the CS2 vid, I saw when Gucci was getting pressured, he spent 50 heat to do this move where he did an invul cross over dash. I had no idea what it was I thought it was the counter assault, but I thought Noel's CA was 5B. After watching that game, I played some games and I also accidentally did the invul cross over dash move. What move is this? Actually the only non D spamming Noel I saw was Hexanoid, but right when we were readying up, the host kicks me. ¬.¬
HexaNoid Posted December 14, 2010 Posted December 14, 2010 1. 665B > 5C > sjc> J.C > j.B > jc > j.B > j.C > j.236C Basically if you're at max range, go into your challenge 4 combo. 2. I usually use rapids to make Spring Raid and 3C safe on block. Also, if you manage to land a Spring Raid and they're too far away for you to link the 66C, you can link it with a rapid cancel. Just like in CT. You can also tack on a little extra damage to your drive juggle if you use Fenrir after a j.D. So, (opponent in the air)5D > d.6B > d.5C > j.D > Fenrir. I usually only do this to finish someone off when Bloom won't do it though; the extra damage isn't that great. 3. Yeah, that's her CA. It just wouldn't be Noel if her CA didn't have a 'lolinvul' quality about it. Actually the only non D spamming Noel I saw was Hexanoid Haha. I pride myself on not pressing D like I'm CT Nu, ya know? Also, I've got work today, but if you want we can play tomorrow? I was gonna try and arrange some sort of Noel study group with Luna, Thunder and anyone else on XBL, so maybe you could get in on that too?
The1Knightmare Posted December 14, 2010 Posted December 14, 2010 NOOOOOO!!!! The only reason I remember you, Hexanoid, was because you had that irresistibly cute avatar... and that you were the only UK Noel who posts. 1. Argh... I hate the jc j.C j.B jc J.B J.C J.236C combos. I still need to get used to it for those 6A 5C sjc combos, I guess. 2. I rarely use Spring Raid as my Chain Revolver ender if they block it. I prefer to use gimmicks like 2D to cross over, fooling them to stand and eat my 214A or d.5C and jump away. I play almost everyday to make sure I don't get rusty, although tonight probably not because I got a coursework which deadline is for tomorrow XD. I could play tomorrow, but it's gonna be after 10PM GMT.
HexaNoid Posted December 14, 2010 Posted December 14, 2010 Lol. I'm gonna change it back again in or a week or so. Noel General got changed into the S.O.S Brigade and I'm a sucker to peer pressure. If you can land a 6A, you're better off going into 6C > sjc > j.D > stuff instead. Easier to land and does more damage. And yeah, I never use Spring Raid as an ender on block unless I wanna rapid into j.C (which usually lands me a counter-hit) > 3C or if I'm breaking the last primer. Still, whatever works for you go for it. That's cool. I'm usually on around that time as well. Your GT is the same as your username, right? I'll add you when I'm next online.
The1Knightmare Posted December 14, 2010 Posted December 14, 2010 I was never into Haruhi. I dropped it about 3 times due to how boring I thought it was before I managed to finish it. I pretty much just carried on because of Nagato. Yeah, I do use 6A 6C, but sometimes they are too far for 6C to hit. I'm not sure if 66C works, since I never practised doing a 66C after a 6A, but I pretty much given up doing 66C online after those horrendous d.623C 66C whiff then punished experiences.
Arcknight Posted December 15, 2010 Posted December 15, 2010 @Hexanoid: Can't you just do Fenrir after the d.6d instead of doing it after the j.d for a little more damage? As far as I know that hits a fair amount of the cast (I know for sure it won't connect on Tager because for some ridiculous reason he flies off the ground much higher than the rest of the cast). If that prorates the damage more then disregard this. I have finished opponents off with a random d.6d into Fenrir by themselves. I'm not at home right now so I can't test one way or the other.
HexaNoid Posted December 15, 2010 Posted December 15, 2010 Tested it and yes that works too. Deals an extra 151 damage. I haven't tested it on everyone so I don't know who it does and doesn't work against, but I know the j.D one works on all the cast.
MiraclePizza Posted December 15, 2010 Posted December 15, 2010 j.D Fenrir will randomly drop against Tsubaki if you do it too soon? too late? when there's too much proration? I'm actually not sure. Haven't tested it in training mode yet but I remember this happening in actual matches.
HexaNoid Posted December 15, 2010 Posted December 15, 2010 (edited) When there's too much proration, if I remember correctly. I'm gonna test it right now though. -Edit- Tried it. Doesn't seem to whiff on Tsubaki if I do it early/late/after a stupid or long combo. My only guess is that your j.D's second hit might've whiffed because of her small hitbox, which of course means she had more time to tech out. Edited December 15, 2010 by HexaNoid
Chiizu Posted December 15, 2010 Posted December 15, 2010 Midscreen i usually use it after d.6B. It's not often that i finish my combos with d.6D, not midscreen at least.
The1Knightmare Posted December 15, 2010 Posted December 15, 2010 Just something I always wondered, why is it that sometimes mid screen combo j.D d.6D d.6B d.5C d.236D I blue beat in between d.6B d.5C? Because of this, I now resort to j.D d.6D d.5C d.6B d.236D which according to knowledge does about 100 damage less but will not fail, but I just hate it because the d.5C sometimes cross over on characters like Tsubaki and Hazama (and considering how many Hazamas there are in the EU scene...).
LunaKage Posted December 15, 2010 Author Posted December 15, 2010 Just something I always wondered, why is it that sometimes mid screen combo j.D d.6D d.6B d.5C d.236D I blue beat in between d.6B d.5C? Because of this, I now resort to j.D d.6D d.5C d.6B d.236D which according to knowledge does about 100 damage less but will not fail, but I just hate it because the d.5C sometimes cross over on characters like Tsubaki and Hazama (and considering how many Hazamas there are in the EU scene...). Actually, j.D > d.6D > d.5C > d.6B > 236D is my main ender, and it doesn't do any less damage, in fact, most of the time it does a very small amount of extra damage, about 1-20 damage more, and it is more reliable, so I recommend always using that variation midscreen while switching to j.D > d.6D > d.6B > d.5B > d.5C > 236D for corner enders.
Klazzix Posted December 15, 2010 Posted December 15, 2010 Do you have to do a dashing fenrir after d.6B to get the last hit? By the way guys, I'm doing much better using an analog stick now than the directional pad. I guess it's all because of Noel and all those 22 66 motions. Took me almost a year now to get used to it and BBCS pretty much sealed the deal. I also remember taking like a week to complete Noel's challenges alone, when earlier I did some of the casts in like an hour or two each.
Chiizu Posted December 15, 2010 Posted December 15, 2010 Dude, get a fighting stick. Also, you don't need to dash fenrir. Well, more like you can't, but you do need to delay it for the first hit to connect. Dunno if you can do it on every character though.
LunaKage Posted December 15, 2010 Author Posted December 15, 2010 Do you have to do a dashing fenrir after d.6B to get the last hit? By the way guys, I'm doing much better using an analog stick now than the directional pad. I guess it's all because of Noel and all those 22 66 motions. Took me almost a year now to get used to it and BBCS pretty much sealed the deal. I also remember taking like a week to complete Noel's challenges alone, when earlier I did some of the casts in like an hour or two each. You can't dash after d.6B, so no. You have to cancel right away, and this only works if the d.6B is used after j.D.
7r17r1 Posted December 15, 2010 Posted December 15, 2010 Pimp my Noel plz ! I want to show you a video of my Noel, during the final of an online tournament, I would like you to point out what you think is : -bad -overused -not enough used -not smart in this situations (looking at the conditionning) from my point of view, I think I need to use more 2B, try to find a counter hit more often, work on my hit confirm and on my defense... espacially instant blocking x) http://www.own3d.tv/kahikusu#/watch/47576
Danny Schme Posted December 15, 2010 Posted December 15, 2010 so I recommend always using that variation midscreen while switching to j.D > d.6D > d.6B > d.5B > d.5C > 236D for corner enders. I use this one everywhere and I don't really have reliability issues with it. Well... w/o the d.5B obv (unless in the corner or making them reach the corner)
LunaKage Posted December 15, 2010 Author Posted December 15, 2010 Pimp my Noel plz ! I want to show you a video of my Noel, during the final of an online tournament, I would like you to point out what you think is : -bad -overused -not enough used -not smart in this situations (looking at the conditionning) from my point of view, I think I need to use more 2B, try to find a counter hit more often, work on my hit confirm and on my defense... espacially instant blocking x) http://www.own3d.tv/kahikusu#/watch/47576 -Bad: Hitconfirming, when you are pressuring you never capitalize on scored hits, there were plenty of times you hit Bang, even with your overhead and didn't follow up. -Overused: Nothing really, unless you count blocking, but what else are we supposed to do against Bang? -Not Used Enough: Drives, honestly, we need them to win, its stupid really. -Not Smart: Can't really say, you were fighting Bang, its not as easy identifying problems when we don't see much from you anyway. Overall: I like your pressure and fundamentals, solid, nice corner combo as well. But your hitconfirming needs work, other than that you seem pretty solid, no Noel player really looks good against Bang, but you did well despite that.
SkyKing Posted December 15, 2010 Posted December 15, 2010 Do any of you ever use her kara-throw? I've been messing around with it recently, and I think it can be pretty useful during staggered block string situations.
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