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Posted

Keyboard gets a start key, increased hitstop, startup value changes (nothing specific), some bugfixes.

Wait why'd they increase hitstop?

Posted
Does it really...?

Does to me.

I mean, I doubt some of the mechanics problems were fixed, but the game just feels more playable due to some of the changes

Posted

I used a japanese to english translation of the website and this is what it shows as what is updated.

Content Update (v1.01)

・方向操作についてPOVとXY軸操作どちらで行うか選択可能になりました。 POV direction and operations - now available or in the XY or manipulations.

・KeyboardのWキーにスタートボタンが割り当てられました。 · Keyboard start button was assigned to the W key.

・ゲームが非アクティブウィンドウ時はKeyboardの入力を拾わないように変更されました。 • When the game is inactive window has been changed to pick up Keyboard input.

・ネットワーク対戦、データロード時の同期タイムアウト処理の時間を延長しました。 - Network play for a longer time-out process of synchronizing data load.

・ネットワーク対戦、切断対策の処理を何点か施しました。 - Network play, 施Shimashita cutting measures are some of the treatment.

・ダッシュで相手を潜った際の通常攻撃時に相手方向へ振り向くように変更されました。 - Changed the direction to turn around when you normal attack against his opponent in the dash when dived.

・空中着地喰らい後に投げ無効フレームが設定されました。 Frame has been set up - throwing off the air after landing munch.

・再起動時にSEボリュームが反映されない不具合を修正しました。 When you restart - Fixed a bug in SE does not reflect the volume.

・ロノウェのエンチャントシールドが画面上に残ってしまう不具合を修正しました。 - Fixed a bug that remains on the screen of Ronoue Enchantoshirudo.

・嘉音が画面外へ消えてしまえる不具合を修正しました。 - Fixed a bug to disappear off screen Maeru to Kanon.

・その他、細かな不具合を修正しました。 - Other minor bug fixes.

・ヒットストップ時間が延長されました。 - Hit the stop time has been extended.

・多くの通常攻撃についてディレイ時間が延長されました。 - Delay time has been extended for a number of normal attack.

・投げなどの固定ダメージ技についても別計算式で若干ダメージ補正されるようになりました。 - Damage compensation is now also slightly different formula, such as fixing damage throwing technique.

・ロノウェのエンチャントシールドが時間で消えるようになりました。 Disappear in time - now the Ronoue Enchantoshirudo.

・通常技、必殺技の調整を行いました Technology - general, coordinated the mortal

Posted
・ヒットストップ時間が延長されました。 - Hit the stop time has been extended.

Yesssss

Posted

There are also some character changes.

Like Ronove's new 6B(good anti air and can actually combo into his meta-super)

Lucifer's 3C loop is harder I think.

New gattlings.

Posted (edited)

Does anyone know how to run this game in windowed mode? Or better yet, display the startup box without a bunch of question marks (something to do with JP language settings on my comp)?

I just got this game in the mail today (yes I actually bought the game >_>), looking forward to netplaying with some of you guys.

Edit: Hm, framerate takes a drop whenever I enter za warudo, sadface. The music in this game is pretty awesome.

Edited by Zeromus_X

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