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Posted

So what was the 1.01 announcement about? Did they just now implement it? I thought bozac said they were already on 1.01 the first weekend the "loketest" was announced. Also, no clue on the jp wiki about the supposed "balance changes" yet...

HRRRMMMMMMMM!!!!! <- this is the sound of me being curious as loudly as i can.

Posted

剣憑依時の痛そう、っていうか痛い中の、レバーによるスピード調整を修正しました。

Ok this says something about changing the way that moving the stick effects the sword speed during "itai" or "itasou", but it's listed under bugs even in the loketest. was the zappa sword thing a bug or was there just a bug kind of related to the new sword movement? if this was not a bug, does that mean the list of bug fixes was the complete change list? I thought the game balance changes said "all kinds of changes."

Posted (edited)
Regions to get GG for XBLA on 11/9: Ireland, Argentina, India, Austria, Netherlands, Canada, Greece, Colombia, Switzerland, Sweden, Slovakia, Czech, Chile, Denmark, Norway, Hungary, Finland, Belgium, Poland, Mexico, Russia

PlayStation®Network (North America) : November 2012 or later

PlayStation®Network (Europe) : November 2012 or later

Source: http://www.guiltygearx.com/old/ggxxac/english_info.html

YES YES YES YEEEEEES

time to cancel all my plans for weekend

Edited by youngtuna
Posted
Regions to get GG for XBLA on 11/9: Ireland, Argentina, India, Austria, Netherlands, Canada, Greece, Colombia, Switzerland, Sweden, Slovakia, Czech, Chile, Denmark, Norway, Hungary, Finland, Belgium, Poland, Mexico, Russia

PlayStation®Network (North America) : November 2012 or later

PlayStation®Network (Europe) : November 2012 or later

Source: http://www.guiltygearx.com/old/ggxxac/english_info.html

thanks for the news!

here i come ggxx players

Posted
剣憑依時の痛そう、っていうか痛い中の、レバーによるスピード調整を修正しました。

Ok this says something about changing the way that moving the stick effects the sword speed during "itai" or "itasou", but it's listed under bugs even in the loketest. was the zappa sword thing a bug or was there just a bug kind of related to the new sword movement? if this was not a bug, does that mean the list of bug fixes was the complete change list? I thought the game balance changes said "all kinds of changes."

I didn't hear of any bug with sword reported. The only move that has a speed (new to AC+R) is the sword rush (236S) and it is now affected by what direction is held.

Posted
Regions to get GG for XBLA on 11/9: Ireland, Argentina, India, Austria, Netherlands, Canada, Greece, Colombia, Switzerland, Sweden, Slovakia, Czech, Chile, Denmark, Norway, Hungary, Finland, Belgium, Poland, Mexico, Russia

PlayStation®Network (North America) : November 2012 or later

PlayStation®Network (Europe) : November 2012 or later

Source: http://www.guiltygearx.com/old/ggxxac/english_info.html

Thank you Kurushii for bolding Canada, time to go pick up some Microsoft points

Posted

so, vs. ABA I've gotten this glitch on 3 separate occasions. I go for a normal throw at the exact same time ABA inputs key command throw - her key animation comes out and she gets a throw break. Is this a console bug, or was this in the arcade version too? I'm new blood so I wouldn't know.

Posted
剣憑依時の痛そう、っていうか痛い中の、レバーによるスピード調整を修正しました。

Ok this says something about changing the way that moving the stick effects the sword speed during "itai" or "itasou", but it's listed under bugs even in the loketest. was the zappa sword thing a bug or was there just a bug kind of related to the new sword movement? if this was not a bug, does that mean the list of bug fixes was the complete change list? I thought the game balance changes said "all kinds of changes."

I don't think those are the moves that let him float the sword freely, so I don't think that's really a balance change. Not really sure, though.

so, vs. ABA I've gotten this glitch on 3 separate occasions. I go for a normal throw at the exact same time ABA inputs key command throw - her key animation comes out and she gets a throw break. Is this a console bug, or was this in the arcade version too? I'm new blood so I wouldn't know.

Can't recreate it on PS2, but I could just be timing it wrong. Never heard of it before, though.

Did they fix Justice's movement bug yet?

It's not on the list, so I guess not.

Posted
so, vs. ABA I've gotten this glitch on 3 separate occasions. I go for a normal throw at the exact same time ABA inputs key command throw - her key animation comes out and she gets a throw break. Is this a console bug, or was this in the arcade version too? I'm new blood so I wouldn't know.

is that move done with HS?

if it is then that's been in AC since the arcade version

if you throw someone and they do a move that's input ends in 4/6HS they will break the throw doing the move

there is a vid of someone throwing faust and he breaks with his command throw/unblockable move lemme find it

Posted

She moves really slowly and has no dashes for some reason. It's been pretty widely reported but ASW hasn't done anything about it.

Weirdly enough if you do her install super it fixes it temporarily.

Posted
She moves really slowly and has no dashes for some reason. It's been pretty widely reported but ASW hasn't done anything about it.

Weirdly enough if you do her install super it fixes it temporarily.

it's almost as if she was designed that way...

Posted

^ that's been reported but i hadn't seen it yet.

I think given what phrek said that there must have been a bug related to zappa's sword 236s, which has been removed. Thus the quest to discover ANY balance adjustments must continue!

Posted
so, vs. ABA I've gotten this glitch on 3 separate occasions. I go for a normal throw at the exact same time ABA inputs key command throw - her key animation comes out and she gets a throw break. Is this a console bug, or was this in the arcade version too? I'm new blood so I wouldn't know.

I've done this on arcade AC.

Posted
She moves really slowly and has no dashes for some reason. It's been pretty widely reported but ASW hasn't done anything about it.

Weirdly enough if you do her install super it fixes it temporarily.

I had the feeling that you were talking about that, LMAO

Posted
it's almost as if she was designed that way...

But that'd be stupid! :psyduck:

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