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Posted

Do we know whether or not Terumi's going to be playable at TGS? Would be sweet if we could get the entire cast playable there.

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Posted
how was she not good

she wasn't "not good", she just had a very incomplete feel to her. like, she still hit very hard but her hitboxes were pretty trash. 5c and 236a were also slower, being two of her defining neutral pokes it was more difficult to get hits. in general, mu was a decent bit harder than she is now.

oki was good but IB being +5 at the time hurt that down the line. corner oki was pretty terrible imo. OTG super ender, was 3b2146c which was more difficult.

she had a few good points of course. hit hard, good (though gimmicky) oki, faster steins.

cs2 fixed all her problems while slightly nerfing steins and GB ability, putting her in top from then on.

***

looking forward to kagura, especially if he has a projectile or two. or at least be able to deal with any situation.

Posted (edited)
What more were you expecting for Kagura? He was designed as a simple character.

I have to disagree, yes he is a charge character, but even Mori stated that in order to play him efficiently, you have to deeply understand his normals, play defensive with his charge moves, attack and open up with his drive and switch his stances carefully. This is not an easy character at all. You are right though, he might be easier than Kokonoe. She looks very complicated.

So hopefully from tomorrow, we gonna see how his normals work and differences between stances.

Edited by FatalCounter
Posted

Rapidly rotate joystick to increase Tager beam duration? are you TRYING to make me break all of my controllers arksys?

that said thanks for the info Kurushii!

Posted

I cant get over how amazing that scooter dash is. Also love how she brings out giant tools for normals, TGS can't come fast enough. Really hope somebody gets some decent footage.

Posted

the amount of space she is going to control...

she looks very powerful and in-depth, easily looks like she's going to require some strong decision making mid-match.

not sure how to feel about her dash. shes's short and it does look cool. unlike other dashes she doesn't bend her upper body at all, and the scooter would probably raise her vertical hurtbox if anything. not sure how it works yet, maybe it doesn't or has some different properties. knowing kokonoe, the latter might be true.

Posted

Using that distorion is going to be like Mario Party 1 all over again.

Her normals seem weird to me though. Her B attacks look powerful, like they should be C attacks (I know all we have are screenshots, I'm just saying). And her C attacks look like really strong drive attacks (e.g. Ragna, Makoto, and Azrael drive moves).

Looks like her dash would be slow or have really slow acceleration.

Posted
I have to disagree, yes he is a charge character, but even Mori stated that in order to play him efficiently, you have to deeply understand his normals, play defensive with his charge moves, attack and open up with his drive and switch his stances carefully. This is not an easy character at all. You are right though, he might be easier than Kokonoe. She looks very complicated.

So hopefully from tomorrow, we gonna see how his normals work and differences between stances.

mori also stated izayoi was designed to be easy

Posted
ASW TGS Schedule http://www.arcsystemworks.jp/official/event/tgsinfo.html#tgs01

Looks like Madcatz is hosting a top player exhibition on Saturday.

Full Schedule:

19th, 1:30-1:45PM - (ASW Booth) Guilty Gear Stage Event (Speaker: Daisuke Ishiwatari)

19th, 2:30-2:45PM - (ASW Booth) BlazBlue Stage Event (Speaker: Toshimichi Mori)

20th, 6:00-11:00PM - MadCatz Event

21st, 11:00AM-12:00PM - (MadCats Booth) BBCP Top Player Exhibition Match

21st, 12:50-1:40PM - Dengeki Booth

Toshimichi Mori (Producer), Tomokazu Sugita (voice of Ragna, Getsuei Academy Creator), Makoto Kedouin (writer on Getsuei Academy), Tetsuya Kakihara (voice of Jin), Kanako Kondou (voice of Noel), Chie Matsuura (voice of Kokonoe) and Iori Nomizu (voice of Celica) will be present.

21st, 2:00-2:15PM - (ASW Booth) Guilty Gear Stage Event (Speaker: Daisuke Ishiwatari)

21st, 3:00-3:15PM - (ASW Booth) BlazBlue Stage Event (Speaker: Toshimichi Mori)

22nd, 11AM - "Yoshimoto Comedians are Coming?!" (WTF?)

22nd, 12:50-1:40PM - Dengeki Booth

Toshimichi Mori (Producer), Tomokazu Sugita (voice of Ragna, creator of Getsuei Academy), Yuuichi Nakamura (voice of Hazama in BB, Taiga Mizuki in Getsuei Academy), Yoshimasa Hosoya (voice of Kou Tooyama in Getsuei Academy), Kanako Kondou (voice of Noel) and Kana Ueda (voice of Rachel) will be present.

22nd, 2:00-2:15PM - (ASW Booth) Guilty Gear Stage Event (Speaker: Daisuke Ishiwatari)

22nd, 3:10-3:30PM - (Sony Booth) BlazBlue Stage Event

22nd, 4:00-4:15PM - (ASW Booth) BlazBlue Stage Event (Speaker: Toshimichi Mori)

Posted

The BB and GG stage events on 19th, 21st and 22nd are they repeated or is it new information each time?

Posted (edited)
The BB and GG stage events on 19th, 21st and 22nd are they repeated or is it new information each time?

Probably just repeated.

http://dengekionline.com/elem/000/000/704/704544/

The Dengeki stuff are stage events. They're apparently for Arc's 25th Anniversary.

All the stages events at the Dengeki Booth are going to be streamed on Niconico.

Edited by Tokkan
Posted

I'm guessing in the stage events they'll give us new information on the game and mess around (it's probably inevitable with all those guys on stage), but what about the other ones?

They're just events for the attendants, giving out dakimakuras and shit?

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