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Posted

Totsuka is so fast now... its almost like an entirely different move -- at first I thought I liked the speed of the laser but now it seems less likely to catch ppl in the back with off screen steins

Posted (edited)
In the new game the drives lose invunerability after absorbing, it's no longer completely unpunishable.

I expect charged bomb, habaya and totsuka to now punish him during the recovery.

Other than that I don't see many other people spending 9 hours in the lab a day with gigantic excel spreadsheets of proration and untechability calculators.

Oh nvm Hakumen's drive is legit on cp. I forgot that.

9hrs with excel spreadsheets... thats what you did?

I thought you just spent a day slapped some buttons together and a miracle happened with u-12=high damage combos lol

explains why i needed combos videos and stuff for fighting games. Not my specialty at all sadly.

The connection quality of our games - good bad tolerable shitty what

last time we played it was fine but i can play anyone in the country so i'm not a good candidate.

what's wrong?

Edited by Tecta1Eastside
Posted (edited)

I never liked the faster totsuka from the very beginning , because i knew that it would alter my original use for it.

edit: i will be missing the old p1 of 100 for totsuka as well.

Also i thought hakumen's drive has become less of a threat for projectiles, because the followup has become blockable.

even later edit: i think Mu's damage has toned down a little because of some nerfs on the p2 of some of her moves like 6c has become a pitfull 84

Edited by bakahyl
Posted
Oh nvm Hakumen's drive is legit on cp. I forgot that.

9hrs with excel spreadsheets... thats what you did?

I thought you just spent a day slapped some buttons together and a miracle happened with u-12=high damage combos lol

explains why i needed combos videos and stuff for fighting games. Not my specialty at all sadly.

last time we played it was fine

we've always known c0r was a workaholic for mu-12 tectal

I was asking because I think that since you and I are literally polar opposites in terms of strategy and style - and within the same skill tier (whatever that means) we should probably have regularized games to improve ourselves -- in general and in prep for CP -- Im usually ... insanely competitive (mostly with other mu-12 players) so perhaps this'll be a way to dispel a bit of that as well

what Im really sayin i guess is "Oh tectal eastside defensive skill so bright -- wont you guide my games tonight?"

(wow i totally hope that didnt sound gay)

Posted

Pop quiz, how many people use the Counter Assault OS?

Posted
Pop quiz, how many people use the Counter Assault OS?
Not that often, seeing her excellent backdash and dp/air dp.

Although i do use it more often against certain opponents like Rachel and lambda, but less often against the rest of the cast

Posted (edited)

here ( i mean I use it -- the OS CA)

whats the p1 on tostuka now bak?

Edited by Nemesis
Posted

It looks to me like the command laser still has its most basic uses intact, but it'll be somewhat less useful for pressuring opponents and harder to confirm from in some situations because of the speed increase. I can understand the change, but it'll take some adjusting on our end to make the most of it.

Posted
It looks to me like the command laser still has its most basic uses intact, but it'll be somewhat less useful for pressuring opponents and harder to confirm from in some situations because of the speed increase. I can understand the change, but it'll take some adjusting on our end to make the most of it.

Also take account the increased recovery time on the ground version, although the air version seems the same as before though.

Posted
Also take account the increased recovery time on the ground version, although the air version seems the same as before though.

Ive unfortunately never taken much time in TK'ing AoH or Totsuka despite repeated attempts by c0r to get it through our heads -- Ive been realizing lately that now I have no choice...

someone mind tossing the inputs at me?

Posted
Ive unfortunately never taken much time in TK'ing AoH or Totsuka despite repeated attempts by c0r to get it through our heads -- Ive been realizing lately that now I have no choice...

someone mind tossing the inputs at me?

Luckily we're not playing SF.

Totsuka 2369d (hold 9 and pause momentarily before hitting d)

Habaya 2369a (same)

Posted
Luckily we're not playing SF.

Totsuka 2369d (hold 9 and pause momentarily before hitting d)

Habaya 2369a (same)

ill get to work on that right away then thanks~

Posted (edited)

I was asking because I think that since you and I are literally polar opposites in terms of strategy and style - and within the same skill tier (whatever that means) we should probably have regularized games to improve ourselves -- in general and in prep for CP -- Im usually ... insanely competitive (mostly with other mu-12 players) so perhaps this'll be a way to dispel a bit of that as well

why would you be overly competitive with over u-12 players?

I'm probably the opposite of every u-12 since I just try too hard when I'm spacing and zoning.

plus i didnt understand u-12 in cs1, only played cs2 for 2 months and still dont understand why Extend u-12 hits like a tank.

I didnt have dustloop or anyone for that matter to help me learn u-12 so i just played the way that worked for me the past few years. plus my Soulcalibur background and me being natural defensive on fighting games plays apart in a way why i play funny

I'll play you 2morrow afternoon if you want to play.

Edited by Tecta1Eastside
Posted
why would you be overly competitive with over u-12 players?

I'm probably the opposite of every u-12 since I just try too hard when I'm spacing and zoning.

plus i didnt understand u-12 in cs1, only played cs2 for 2 months and still dont understand why Extend u-12 hits like a tank.

I didnt have dustloop or anyone for that matter to help me learn u-12 so i just played the way that worked for me the past few years. plus my Soulcalibur background and me being natural defensive on fighting games plays apart in a way why i play funny

I'll play you 2morrow afternoon if you want to play.

post-24813-139515172895_thumb.jpg

Posted
I wouldn't listen to him, Nemesis still believes that I'm something past "sandbag on wheels"

Why would u ruin a perfect compliment?

Also I totally don't understand what u mean

Posted (edited)

Eventhough this has been posted quite a few pages ago, i think it's still usefull that these numbers are posted on the first page in the combo section or the general gameplay section or atleast somewhere as a reference(unless they were inaccurate, although i believe that they seem true though)

http://www.famitsu.com/cominy/?m=pc&a=page_fh_diary&target_c_diary_id=46313

edit: it seems that i was combo breaking the current discussion lol

Edited by bakahyl
Posted
Nemi, you're definitely the adorable airhead character of the µ general

You're almost too perfect for the role

lol I dont even....

@ zeromus -- i havent watched the vid you posted a page ago but it sounds hype -- I'll go check it out

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