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[CP] Kokonoe - Gameplay Discussion (Discuss Videos/Combos/Questions/etc.)


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Posted

Can anyone complete challenge #17? It seems like Azrael is supposed to be jumping.

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Posted

Only challenges I skipped and didn't do were 24# and 28#. I'll come back to those later.

it's lab time now.

Posted
The problem is that Azrael isn't getting launched, right?

Try holding 6A.

Ohhh, thanks!

Posted (edited)

All the challenges have been listed in the combo thread....

Anyway more stuff for Unlimited Kokonoe

[4]~6C rocket punch projectile

OD 720A new super with 22A/B animation

Another demonstration video for those: http://www.nicovideo.jp/watch/sm22209758

Edited by Kurushii
Posted

Lol 6B>(22A>6[A]>6) loops 3 times for about 2600 damage plus Oki. Might be a bit wrong on how many times, but still is an easy combo that doesn't use graviton or habe difficult executive. Havnt seen anything posted in the combo section yet, so its a bit intimidating lol

Posted

Idk how you guys come up with combos X_X

The most complicated ones I could figure out pale in comparison to the videos I've seen.

Posted
Idk how you guys come up with combos X_X

The most complicated ones I could figure out pale in comparison to the videos I've seen.

you just gotta get those creative juices flowing.

once you figure out how things work, you just start putting together pieces and see what works.

Posted
Speaking of which, without crouching, her combo options are kinda limited without heat aren't they?

No, she has tons of options against standing.

Posted

Liar Haze (22C I believe) Has invincibility? can it be used to bait DPs?

Is it also throw invincible?

Posted (edited)

Very simple BnB combos.

5B > 6A > 5B > 5C > 3C > 236A (~2.5k)

5B > 6A > 5B > 5C > 236A > 3C > 236C (~3.5k with graviton near you)

Edited by Kibafool
Posted

She's so good.........Fighting her is an amazing and entirely different ball game......

Posted

Alright, found out some cool tech.

After a hit confirm into 3C, you can lay down a 5D. At this point you have a deadly instant overhead that you can combo off of meterless:

instant j.C, j.236D, land, 5B, 2C, 6C, JC, j.B(2), j.C, j.6D, fireball oki

or

2B, stuff, 3C, 5D into the same setup.

They can late tech to the side to get out, but its still a but hard to get away because of the gravity. You can also punish them pretty hard for late teching by doing 2B, 6A into an air combo that can lead to fireball oki or a 236B setup.

Posted (edited)

I'll test whether ot not it's safe hold on.

lol 236D pushes them the fuck away before they can do a damn thing.

IB'd J.C and failed to DP

IB'd 236D and failed to DP.

At worst, you go back to neutral.

Edited by Fujiwara
Posted (edited)

Simple 6B corner meterless ambiguous setup I made

6B > 22A > 2C > 6C > j.D > j.B > 5C > 6B > 22A > j.C > j.2C > 236D > 6B > 22A > 5C > 236B (3.5k 25 heat)

6B > 22A > 5C > 2C > 6C > j.D > j.B > 5C > j.B > j.C > j.2C[w] > 5C > j.C > j.2C > 236D > 6B > 22A > 5C > 236B (3.8K)

Combo is over. now from here...

22B > opponent recovers > 2/5A > 3D > trap activates > cross up/fake cross up 236D > hit confirm into stuff

Edited by - Stasis -
Posted (edited)
Very simple BnB combos.

5B > 6A > 5B > 5C > 3C > 236A (~2.5k)

5B > 6A > 5B > 5C > 236A > 3C > 236C (~3.5k with graviton near you)

5B > 5C > 6A > 5B > 5C > 6A > 3C > 236A (3222 dmg) (doesn't work on every character)

Edited by Lokbob
Posted
So... 632146D can be absorbed by Azrael. The unblockable can be eaten xD

It's a projectile. Jin, Haku, and Azrael have options against it as an oki.

Posted

I hate saying this, but she probably needs a nerf. I mean, Kagura does insane damage but at LEAST he's slow and have some bad match-ups. THIS char is pretty mobile, got an annoying drive to the foe, (It's like a mix of Tager's auto electric and Rachel wind) AND can dish insane damage with no meter and good mix-up, set-ups. She's reminding me of first day Makoto and Valk. As much as I love this char... I hope they balance her a bit fair.

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