heavymetalmixer Posted August 7, 2014 Posted August 7, 2014 Terumi info: - 6D has so much recovery it can't be followed up apparently The Lambda hype train is comming . . .
CosmicShadow99 Posted August 7, 2014 Posted August 7, 2014 ... They just spoiled the fact that the girl from the screenshot in the Xblaze Lost Memories Famitsu article is in fact Celica and not just a lookalike. Fuck. Can you post the article?
Tokkan Posted August 7, 2014 Posted August 7, 2014 Can you post the article? Zedar posted the scan already.
Zeron_X25 Posted August 7, 2014 Posted August 7, 2014 also zeron just wait til nu gets her hands on tager Sorry. I play Azrael. I'm sorry if my top tierdness hurts Haku-chan.
mAc Chaos Posted August 7, 2014 Posted August 7, 2014 planet of the apeswhats the frame data for OD? like the recovery and active frames or whateverim trying to reverse engineer the time guard cancel gives you to punish things
CosmicShadow99 Posted August 7, 2014 Posted August 7, 2014 Zedar posted the scan already. yeah okay, I remember seeing this thanks and they do look pretty damn similar. Sequel to Xblaze huh? Still need to finish the first one. Just what is arcsys doing today? A colossal stream of BS and just dropping spoilers it seems.
TagerTime Posted August 7, 2014 Posted August 7, 2014 i hope someone translates this interview soon. looks like they explain their entire balancing approach for this location test http://dengekionline.com/elem/000/000/902/902844/
Lunais Posted August 7, 2014 Posted August 7, 2014 So are they just trying to reduce combos/damage across the board? Like bringing Upper tier down to mid and low tier to mid? Seems like everyone is getting nerfs overall. Course 1st Loke Test. Like: Bullet - Bullet's Capture's Brake only registers in the last half. Looks like it has recovery. - Capture's changed so picking it up off a 5B is tough now. What gives?
bakahyl Posted August 7, 2014 Posted August 7, 2014 Some actual videos for Celica and Lambda in action https://www.youtube.com/watch?v=YEknLlv8BHQ https://www.youtube.com/watch?v=XvZYSzQqJU4 Cam quality though
Sourenga Posted August 7, 2014 Posted August 7, 2014 i hope someone translates this interview soon. looks like they explain their entire balancing approach for this location test http://dengekionline.com/elem/000/000/902/902844/ Katou: "Balance change" might be the wrong word to describe it... Instead of averaging the strengths and weaknesses of each character, we aimed to expand the individuality of each character and how it feels to play with the characters.
NecroTheReaper Posted August 7, 2014 Posted August 7, 2014 Hopefully this translates to "we're tryin to see how bad we can butcjer characters so we know what not to touch when the game is finished". Right now, I don't think many people are happy lol
Diveman Posted August 7, 2014 Posted August 7, 2014 that has to be the trollest way to explain changes in a loketest since ever
Angel-tastic Posted August 7, 2014 Posted August 7, 2014 Well, at least they buffed Izayoi. They gave her a DP and new cancel routes. That's the nice thing about playing a low tier character: your character gets buffed every version. Unless your Makoto. Or Tsubaki. Or Tager.
mAc Chaos Posted August 7, 2014 Posted August 7, 2014 Did we ever get any news about how fast guard cancel OD is? Is it as fast as normal OD cancel, or...?
Lunais Posted August 7, 2014 Posted August 7, 2014 Did we ever get any news about how fast guard cancel OD is? Is it as fast as normal OD cancel, or...? Probably like UMvC3 X-Factor :P. Otherwise whats the point of them even doing this.
mundus Posted August 7, 2014 Posted August 7, 2014 I always take these types of changes with a grain of salt, like i knew those Rachel chances had to be false, game been out forever, they not gonna make big changes to a old character like that out of no where. From what i've read though it seems they want to make the game more defensive which is a bad thing imo. And ODGC is gonna be broken as hell, i guess i should be happy as i play the character which is gonna have the most use out of it (ODGC > 720 gonna make people cry). But this also removes all of Tagers "preassure" as most of his moves are out for pretty long, which means any decent opponent will be able ODGC his strings. Hopefully if they let it stick they make it really bad so you cant really use it in a middle of a string, but just to punish stuff that are already minus on block to begin with (like hakumens 3C).
mariusrhpsd Posted August 7, 2014 Posted August 7, 2014 im guessing it will be somewhat like an alpha counter, the timing would be very precise or the recovery of the activation to behave like instant block, i'm leaning towards this or some special condition for activation
JyakotuKurayami Posted August 7, 2014 Posted August 7, 2014 If most of these changes stay, I may as well drop BB entirely and go to P4A(U) full time. Some of the changes make no sense. In a balance, you're supposed to nerf the characters that need it (Hazama, Litchi. any other top tier) and the buff the ones that need it (Carl, Tsubaki, Makoto). I know anime games aren't really known for their places and places an emphasis on tiers, but this isn't Marvel. Marvel is supposed to be a broken mess. BlazBlue, I saw differently, in that every character CAN be successful if you know how to use them, no matter their tier. But now it's apparent that with this game, tier whoring in acceptable. I'm about to be done.
TD Posted August 7, 2014 Posted August 7, 2014 If you cannot wait until the final changes, then goodbye.
JyakotuKurayami Posted August 7, 2014 Posted August 7, 2014 Of course I'm going to wait for the final confirmed changes, but going by how they currently are, am I really going to want to play my main and subs in CP 2.0? Only time will tell.
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