JyakotuKurayami Posted August 7, 2014 Posted August 7, 2014 If Carl got some buffs, I'd be very happy. The only buffs I want for Carl is more health and combo from Cantabile again, kind of like in CS2/EX. Let Taokaka (and possibly Celica) have the lowest health, because Carl doesn't deserve 9500. Tao has mobility and Celica has easy combos and insane damage. Carl needs buffs.
mAc Chaos Posted August 7, 2014 Posted August 7, 2014 I know everyone would rather rant about how the sky is falling, but location tests (especially early in the location testing process) typically report a lot more about nerfs and/or things that don't work anymore rather than buffs and new changes. It's easy to notice things that are worse than before or don't work at all anymore, and it can be much harder to figure out and take advantage of positive changes in such a short time. Things also can and will change between location tests, and between tests and the final product. You may now return to screaming like childrendog thats like the best part of loketests
the kusanagi slayer Posted August 7, 2014 Posted August 7, 2014 Arakune - 6B>JD does not link O_o talk about harsh.
RifleAvenger Posted August 7, 2014 Posted August 7, 2014 azrael gonna emerge unscathedAzrael for vanilla Ultimax Narukami tier.EDIT: LOL they actually NERFED Tsubaki.
Dovahkyon Posted August 7, 2014 Posted August 7, 2014 "Growler Field has now only projectile-invincibility" Nerf time, here we go~ what? No! why?
JyakotuKurayami Posted August 7, 2014 Posted August 7, 2014 Tsubaki: 6C no longer jump cancels. WTF?! Why in the hell would they nerf that move?! It already comes out slow as hell, but the fact it no longer cacels makes it near useless now IMO. Smfh
CurseSword Posted August 7, 2014 Posted August 7, 2014 Well, Ragna now is dead. Or at least that seems. Why you do this, Mori? ;^)
the kusanagi slayer Posted August 7, 2014 Posted August 7, 2014 How arakune OD works is it will put you immediately into curse but the curse meter depends on how much you built already. let's say you built up 50% curse meter and did OD, then you will get curse mode with 50% curse bar.
Diamond Dust Posted August 7, 2014 Posted August 7, 2014 Waiting for the Tager changes. Give him like an air 720 or something. or more Spark bolt. Though more spark bolt sounds more of a dream.
Velvien Posted August 7, 2014 Posted August 7, 2014 Tsubaki j.214D is an overhead now. 1/2 of my prayers have been answered.
zaeris Posted August 7, 2014 Posted August 7, 2014 lol, but that also makes it very ghetto, because a block j214d in the face means a big punish for the other guy.
Velvien Posted August 7, 2014 Posted August 7, 2014 Bullet: - D Frame Advantage reduced. - If you hit D, the opponent floats and can Air Ukemi. - Heat 1 Piercing Engage doesn't really wall bounce anymore, it seems?
CosmicShadow99 Posted August 7, 2014 Posted August 7, 2014 Tager's 6B not overhead anymore... Gonna hope that change doesn't stick. Or else I'm end up having to TK The People's Elbow or belly flop for my overheads lol.
just some guy Posted August 7, 2014 Posted August 7, 2014 Tager's 6B not overhead anymore... Gonna hope that change doesn't stick. Or else I'm end up having to TK The People's Elbow or belly flop for my overheads lol. No. Nope. Nah. Fuck you Arcsys, this is just absurd. So it's just going to be an normal hit with horrible frame advantage now? For what purpose?
Argent Zero Posted August 7, 2014 Posted August 7, 2014 Tager Info from twitter 6B alot faster, not overhead when 6A hits in the air, brings opponent towards your feet 5A still moment When 6c hits on land, opponent bounds upward When 360 B version lands, launches opponent away from you? Source: https://twitter.com/schna5 Translated
mAc Chaos Posted August 7, 2014 Posted August 7, 2014 haku details from omecross:"zantetsu shit for combos againj.2a untech time is much shortercancel window on enma is crazy short, can't react confirm"
No Limitz Posted August 7, 2014 Posted August 7, 2014 Litchi staff will not fly back if she got hit THERE IS A GOD Litchi should have to go pick up her damn stick like Millia's Pin.
CurseSword Posted August 7, 2014 Posted August 7, 2014 Litchi staff will not fly back if she got hit THERE IS A GOD Litchi should have to go pick up her damn stick like Millia's Pin. Finally, good news!
Master Of Chaos Posted August 7, 2014 Posted August 7, 2014 You can tell Mori is watching all of this happen with the biggest shit eating grin on his faceNERFS FOR EVERYONE Indeed.
Number 13 Posted August 7, 2014 Posted August 7, 2014 Lot of these nerfs please me since they seem overdue.
CosmicShadow99 Posted August 7, 2014 Posted August 7, 2014 Tager Info from twitter 6B alot faster, not overhead when 6A hits in the air, brings opponent towards your feet 5A still moment When 6c hits on land, opponent bounds upward When 360 B version lands, launches opponent away from you? Source: https://twitter.com/schna5 Translated "In addition to confirming You can't really combo off Piercing engage anymore and D being a small bound (so folks can Air Ukemi it) instead of a down" Seems weird. Hope that 360 B launch isn't too bad. Also is this for Piercing engage lvl1 or 2 cuz if it applies to lvl2 she's gonna have problems. /\
Luminos564 Posted August 7, 2014 Posted August 7, 2014 You can tell Mori is watching all of this happen with the biggest shit eating grin on his face NERFS FOR EVERYONE Indeed. Mori: All according to keikaku. From the look of things, everyone is pretty much being taken out to a dark alley and beaten to half death (some are getting closer to 75% death instead) and only a few are getting some perks to their broken bones.
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