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Posted

All I want from CP 2.0 is for them to remove smp from Belial Edge and make it so that Ragna can get 50 heat from it..... I miss CS1(maybe).

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Things Myoro noticed.

 

Az can still do 214B catch projectile>Immediate 236B. Henceforth will be known as the "Hot Potato"

OH GOD! I hope we can do hot potato battles...

GROWLAH, PHALANX! GROWLAH, PHALANX! GROWLAH, PHALANX! GROWLAH, PHALANX! GROWLAH, PHALANX!

Azrael already has too many stupid things he can do already though.

Posted

OH GOD! I hope we can do hot potato battles...

GROWLAH, PHALANX! GROWLAH, PHALANX! GROWLAH, PHALANX! GROWLAH, PHALANX! GROWLAH, PHALANX!

Azrael already has too many stupid things he can do already though.

Seeing Tsubaki's 241D 236D Orb against Growler is hilarious in it's own right. It's pretty much endless seconds of clash when seen for the first time. 

 

It doesn't beat hot potato. 

Posted

Seeing Tsubaki's 241D 236D Orb against Growler is hilarious in it's own right. It's pretty much endless seconds of clash when seen for the first time. 

 

It doesn't beat hot potato.

seen it, it's amusing.

My favorite thing though is a scud punishment glitch that makes Relius fly into the air and disappear. There's a video of it somewhere.

Posted

seen it, it's amusing.

My favorite thing though is a scud punishment glitch that makes Relius fly into the air and disappear. There's a video of it somewhere.

 

AKA the float glitch, they fixed it in 1.1. Nothing beats Love Phantom tho

Posted

All I want from CP 2.0 is for them to remove smp from Belial Edge and make it so that Ragna can get 50 heat from it..... I miss CS1(maybe).

Its amazing how last game he was arguably the best and is now staring into the endless hell that is low tier

Posted

Its amazing how last game he was arguably the best and is now staring into the endless hell that is low tier

Really? I was under the impression that Ragna was still pretty solid in CP. Or is it only in 1.1 where people think he's "not good"?

Posted

Really? I was under the impression that Ragna was still pretty solid in CP. Or is it only in 1.1 where people think he's "not good"?

Ragna is very solid. That is literally the best thing about him. He just doesn't have hokuto no extendo damage, although personally I am worried about 2.0. Idk enough about his changes though, so I am keeping my mouth closed
Posted

Really? I was under the impression that Ragna was still pretty solid in CP. Or is it only in 1.1 where people think he's "not good"?

Ragna is very solid. That is literally the best thing about him. He just doesn't have hokuto no extendo damage, although personally I am worried about 2.0. Idk enough about his changes though, so I am keeping my mouth closed

Thats why I said that. And as for 1.1, Ragna is indeed solid, but he just doesn't have that "umpf" that would make him a top contender.

Dem CP nerfs tho

Posted

Ragna doesn't NEED to be a top contender though.

I never said he needed to be, I just explained why some people might look at him now how they do, as Airk asked.

Posted

I never said he needed to be, I just explained why some people might look at him now how they do, as Airk asked.

 

He's the main character of a fighting game, he has to be solid enough to be viable without being stupid. 

 

 

 

Ragna's lacking in options, but that's generally the point.

Posted

Ragna is very solid. That is literally the best thing about him. He just doesn't have hokuto no extendo damage, although personally I am worried about 2.0. Idk enough about his changes though, so I am keeping my mouth closed

Well thanks to his Buffs, Ragna's midscreen damage got much better as his midscreen combos (decent starters) are now 3.5k+ (much better than his 6AGh6ABS or his Dead Spike route.)
Posted

Well thanks to his Buffs, Ragna's midscreen damage got much better as his midscreen combos (decent starters) are now 3.5k+ (much better than his 6AGh6ABS or his Dead Spike route.)

I dont think ragna had a dead spike route midscreen. Besides corner stuff with dead spike is like 3.7K+ of a 5B. By id have to see that first, but it sounds exciting
Posted

The route I was talking about was 5B-6A- GH- Dash 5D( try to do it as far as you can.)- DS- dash HF into whatever. If done right, DS should hit during it's later active frames. It provides good corner carry( better than the BS route) and it's not that hard from what I've heard, so if you're bored try it out.

Sent from my SGH-T989 using Tapatalk 2

Posted

The route I was talking about was 5B-6A- GH- Dash 5D( try to do it as far as you can.)- DS- dash HF into whatever. If done right, DS should hit during it's later active frames. It provides good corner carry( better than the BS route) and it's not that hard from what I've heard, so if you're bored try it out.

Sent from my SGH-T989 using Tapatalk 2

Ohhhhhh that one!!!! Yea I never messed with it. I never got confirms where I wanted to use 6A and even then I would auto-pilot to bloodscythe for lifesteal. Maybe ill try but not now. Im sick of losing with yukari so im putting my efforts into her.

Thanks though man info is always helpful

Posted

ASW streaming here http://live.nicovideo.jp/watch/lv193768979

 

I don't know if is only BB or GG too.

 

Someone awesome should make sure there's a recording of this since I'm off the grid this Saturday-Sunday. I'll be incredisad if I miss anything super neat.

 

Let's all join hands and pray for no more rebroadcasted Celica and Lambda footage/info.

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