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Posted

I also thought Noel in CS strange. In fact I'm already training more with Litchi, that was my sub in CT.

Still I would like to play more with Noel when the game release for consoles.

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Posted
Haven't seen this posted...but I haven't looked through all 28 pages.

pretty frickin ridiculous, even if many of them are impractical.

I particularly like the 100+ hit combo at the end

http://www.youtube.com/watch?v=cb38Z2g2f48

its both in general vids and im pretty positive some1 posted it over here on the noel forums too. But ya, that combo is more or less deemed rather unpractical. 100 heat, corner, vs haku only, off a 4D FC, highly dropable (and the big damage is rly at the end, u might as well do her other 4D FC combos), and my guess is that some1's wrist would cramp up horrendously after that.

Posted
its both in general vids and im pretty positive some1 posted it over here on the noel forums too. But ya, that combo is more or less deemed rather unpractical. 100 heat, corner, vs haku only, off a 4D FC, highly dropable (and the big damage is rly at the end, u might as well do her other 4D FC combos), and my guess is that some1's wrist would cramp up horrendously after that.

Dunno. Even if it's an instant-Carpel Syndrome loop, it'd be totally worth it knowing that the guy on the other side is probably screaming with RAGE.:v:

Posted
Dunno. Even if it's an instant-Carpel Syndrome loop, it'd be totally worth it knowing that the guy on the other side is probably screaming with RAGE.:v:

well, ya, the massive rage factor is there, i would place this next to the FRKZ time out technique, but i personally like my wrist the way it is =x

Posted

http://www.youtube.com/watch?v=1cSYPG749_E

R-1 in Tachikawa 3v3

it may be just me, but he seemed to be using drive a lot less, only saw him do it outside of combo 3 times vs lambda O_o

some stuff i wanted to ask:

-6A->5B any1 know any particular reason why he's taking this up instead of 6A->6C?

-Thor->dash->3C.... same as above, i know for sure u can catch bang off a high Thor in the corner with 6C, dunno bout haku.

Posted

He's doing 6A->5B because he's unsure if a 6C will hit. Depending on what kind of angle you hit them with 6A, 6C will sometime's whiff. 5B is the safer hit confirm, though you do lose knockdown and 1k more damage.

However, at that angle/height R-1 6A'ed the Haku, it would have easily combo'ed into 6C.

Posted

That match vs. Lamda is like a textbook excerpt on how to footsie. Pretty damn nice, though I think the lamda player was intimidated the entire match and didn't throw out enough kensei

Posted

I did not know that Optic Barrel could cancel out spike chaser, usually I try and hit Lambda with it instead and we end up trading projectiles. Very nice.

Posted
He's doing 6A->5B because he's unsure if a 6C will hit. Depending on what kind of angle you hit them with 6A, 6C will sometime's whiff. 5B is the safer hit confirm, though you do lose knockdown and 1k more damage.

However, at that angle/height R-1 6A'ed the Haku, it would have easily combo'ed into 6C.

1k? thats quite a bit of damage there, but i guess ensuring a no-whiff her punishable-as-shit-on-whiff 6C would be worth it =x

no ideas as to the Thor->3C? i think it may be that 6C would not have reached at that particular situation, but i'd think not throwing the long 3C at all and keeping ur advantage from kd would have been a better choice, not sure what the deal wih the 3C was x.x

Posted

Lurker that rarely posts here. Showing appreciation for all the awesome videos linked in this thread, as well as the Noel tips and tricks learnt from this forum. Good stuff.

Maybe that 3c could be a free guard primer remover after each combo?

Posted

Maybe that 3c could be a free guard primer remover after each combo?

somewhat doubt it, they dont tech till they hit the ground, considering the ground techs are the only options the opponent has, none of them tech quick enough to let them block 3C, on the other hand, if the opponent techs neutral he dodges the 3C and noel looses all chance she got to use meaty on kd (even if her oki is as shit as i hear it is in CS). Timed well, i guess 3C could combo off the Thor for a bit more damage if 6C wont come out in time, but it just looks so...... unreliable. Though thinking about it, maybe he was trying to catch forward roll techs, i rly got no clue what the deal was with that :I:

  • 2 weeks later...
  • 3 weeks later...
Posted

Only from 5c and 2c, for example if you 2b someone and notice he's crouching, you can gattling your normals down to 5c/2c and combo into 3c. However this is only possible on crouching opponents due to the increased hitstun, Noel has no combos into 3c on standing people except 6b.

Proration will kill any possibility of a long and damaging combo from such pokes though, but at the very least you can do something like 3c 22bc 66c 5d 623d for the knockdown and net a solid 1.5kish damage.

Posted
Only from 5c and 2c, for example if you 2b someone and notice he's crouching, you can gattling your normals down to 5c/2c and combo into 3c. However this is only possible on crouching opponents due to the increased hitstun, Noel has no combos into 3c on standing people except 6b.

Proration will kill any possibility of a long and damaging combo from such pokes though, but at the very least you can do something like 3c 22bc 66c 5d 623d for the knockdown and net a solid 1.5kish damage.

So it's impossible for me to do 2AA 3C on a standing opponent? I noticed that 2C always comes out first before 3C, that I didn't purposely input.

Posted

Yup, that's impossible. You would have to put some filler stuff inbetween 2a and 5c / 2c, for example: 2a 5b 5c 3c, or 2a 5b 5c 2c 3c, again this is only possible on someone who is crouching.

Also when you are chaining normals, some are unable to cancel into 3c which is why 2c comes out instead. For example, 5c 3c chains just fine, but 6c cannot be cancelled into 3c directly, even if you were to input 3c you would still get a 2c.

I suggest looking at this chart http://blazblue.byethost13.com/bbct/characters/noel/bbct_noel_revolver.html to see what normals can cancel into what.

Posted

Noel rule #1

Standing opponent and 3c can never exist in the same sentence

Posted
Noel rule #1

Standing opponent and 3c can never exist in the same sentence

Sig worthy.

But from my experience, scrubby players failed to block the 3C after using 5C in CT, although it lead me into developing a bad habit where I used 3C after 5C and I would get owned hard just from that. :vbang:

Posted

Yup, in CT and CS as well, though atm I can't think of a reason why you would want to. Even if you capitalized on that 3c and followed up with as much haida shenanigans as possible, it'll be hard to get more than 500'ish damage than what you could have gotten meterless from that 2d hit (at least 3.5k). In fact, might as well do the usual 2d stuff and spend that meter on a super at the end, should be more damage.

Though it does break 'rule #1' haha, if that's what you're implying.

Posted

You would want to do that to make a combo video and show off to your opponent! It awesome to waste meter on useless things!

Posted

My favorite flashy/pointless combo in CT was, on crouching Tager/Hakumen, 2d 6a 2d 6a 2d RC 2d 6a 2d 6a 2d 236d, or something like that lol.

Posted

CH and RCs not included.

If it were a lot more stuff could be added but unfortunately we can't simply get CH whenever we want to. :( (Unless you're punishing something but we have better combos for that :p)

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