-
Posts
1,556 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by excelence
-
got problem IK-ing ABA... his IK activation takes years to complete, has any of u guys got this same problem?
-
i've just tried Hatred suggestion yesterday,... guess i realy suck with my finger, and switched back to my default config and mashing gv to get the stress out... and i got 9 hit GV ... i don't even remember masshing that hard just altering 1~9 and /\~O with my thumbs, when i try to do it again... i got another 5 hit GV ... but i'm thinking probably this gv thing is more to a timming than masshing ... whatever switching to OS *loser mode on *
-
don't 2d/2s, use 2p instead to kill the fish, u'll got killed if u 2s->2d(non frc) just to rid of the fish with her 2hs, btw Jam 6hs also a big pain in the ass for Dizzy tick throw games
-
Jam 2p,2s and j.p kill Dizzy ... what the hell this match up is ridiculous second that
-
@hatred : thx i'll try that ... jesus already has 3 different button lay out for 3 different character @Hideki : i use pad, i once borrow my friend stick. and all i can say is, mashing on stick is cheating ... wtf too easy , but on pad most of the time it's 5hit gv where i can play comfortably and 6~7 hit to hurt my thumbs lol... about the combos, if i didn't mistaken 2hs->GV was also works on crouching oponent
-
any tips? i barely can go over 6 hits and my thumbs is bleeding
-
crouching under? ... Zappa is the only character on GG that can actualy "run under" it, u just don't know how many times a Zappa player giving me hell when i accidentally shoot out random f.s, and they run under it scoring ch/throw
-
yep after the sword super... in the old "sunrise" bridget combo vid
-
fine, when i go against any Zappa player i'll f.s all day and let them block for hardcore zoning game
-
errr yeah u can't react on that... but if u know he's going to throw that out
-
yep i mostly use that too... but it prorates like hell , if i got ch 2s, i usualy go with c.s,2s,5k,c.s,2d...
-
8O woot!!? i've never know that stuff ... thx XD
-
err yeah, i should do that once in a while to tell him i've that kind of option... and getting used with 2hs frc on muscle memories in the match, being to comfortable with the knock down this past few months and slacking off the combos department >.<
-
run under his f.s but watch out with his 2p & 3p
-
about Bridget isn't a threat for ABA... i wouldn't agree with this, and btw he didn't need a knock down and any setup on this match up, all he will do is f.s ABA all day on normal mode, and rolling idou like mad while she is on moroha then if he got lucky -> kd her 3 times and ik her ... anyway any match up v Bridget is a patience test, as ABA can kill him realy fast from any hit on Moroha modes
-
bad idea, trade hits and u lost 50% tension for tiny bit of damage
-
err i'm playing Jam and already goes against my friend which has decent ABA at first i thought when dealing around 50%~70% of life bar/combos on her ... it's a good damage output but then, she can make it even/more with just 2hs/ch j.hs and 1 frc ... and fyi ABA landed ch(rekkas,2d,danzai) on Jam a lot more often than Jam on hers if Jam trying his 2p/2s poking games ... it's really a hard match for Jam when ABA was on Moroha ... and btw for Jam going head to head v ABA on moroha is suicide imo XD and talking about easy IK... i think i landed more IK on her when playing Bridget than when i playing Jam
-
no... i try to 2k him (>.<) but i was the one who got ch'ed, anyway i play that Ky on regular basis, stuffing him with 2h is a lot more easier than trying to mix him up with anything (;-_-)>... well like i said before maybe it's me who wasn't fast enough
-
i'm not a real expert on Jam, but i got in this matchup everyday... personaly i like this match up as her main pokes(2p,2k,2s) are killing him and Ky has no reliable way to lock her down and any Bakushu attempt v Ky is a suicide
-
yesterday i try that on Ky... im'not certain if i do it to slow or what but i always got stuffed with 2p when i try to reset the pressure when there is no fish around
-
taunt on the end of the round to give your loosing oponent 50% tension on the next round
-
just got a free time and i decided to dl some vid http://youtube.com/watch?v=uIkv1G7ECHs&feature=related on this vid that Gonzales give on vid discussion thread, around T:330 where the Dizzy goes v Sol 2nd round ... i definitelly see her trying to dash > 2K > c.S > (reset)... and got vipered in the face ... i'm not to certain how reliable this setup would works as +1 isn't really much advantage on Dizzy gameplay imo
-
you should post on or read what has been posted on this match up on Sol, Zappa / Baiken pages ... they'll give you constructive ideas how to improve your games on this match up
-
i've been fooling around with the tactic using Jam 2p and 2s for quite some times ... but when using Dizzy... whenever i got a knock down it's an auto fish, and the spacing is horrible on neutral, i've never been that close to be able pulling that ... i'll try it at the weekend the 2h ch sound nice on it
-
if it's only the coin... it's not to hard imo, the problem comes in pressure coin move realy slow and Jo have much time to dash in and do his mix up that iirc Dizzy doesn't have anything fast enough to take advantage from her SB other than counter throw (>_<)