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Dacidbro

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Everything posted by Dacidbro

  1. I think aiming for neutral matchups is more intelligent, so looking for tools that help with zoners is a better way to spend your daydreams.
  2. Well have fun at SBO texas. I don't think most people who play can afford 10 days in advance tickets to Texas, especially with a followup ticket to Texas afterwards. I personally don't have much experience with Planet Zero, but I have to say this looks pretty bad. Sentences like "I assumed someone else would have posted it" from the organizer himself is really sketchy.
  3. What AXIS said. It just hyperbolates certain matchups (Tager would likely be 55 or 6-4 against all characters with weak defense) without solving his difficult matchups (Zoners with a reversal? Still 6-4 their favor)
  4. Actually it does not block unblockables. Arakune's air curse distortion is a low, new to CS2. Air unblockables, yes, jD blocks those. And don't sweat people trolling you for it, there was a time none of us knew either. Good work testing through things, it's the mark of a good player (Unfortunately so is reading the information already available to you; it pays to be efficient ^_^) It's also important to note past the activation times (6D 1f, 5D 4f, 2D 7F), they are most to least susceptible to mashing in that order as well. The 2D guard point carries all the way to the hit, while 6D ends way early. Also, 6D loses to overheads no matter what, and 5D/2D to lows no matter what.
  5. I was happy for you, and you got further than I would have if I had won, so cheers.
  6. Sure. :] Welcome to the Bang boards ^_^
  7. It's forward A+B during blockstun, it takes 50 meter and is invincible. It's just a "get off me" attack. Just off the ground astral is half circle back twice then up to up back, or a full circle and a half backwards if you're really fast. A variety of inputs can get it, experiment to find what you're comfortable with
  8. The difference is BK is Ragna's only damage mid screen, and when you use the meter you have not received any damage yet. By the time you can burst in Hazama's meter combos, you have already taken 3-4k.
  9. Since the losing more or not is in fact entirely irrelevant, I would agree with Zeron. Using a burst to prevent 1kish and a knockdown is very bad compared to just teching and gold bursting or saving it for a blood kain combo.
  10. So... does anyone have any upcoming Melty Blood gatherings? Pretty interested in learning the game.
  11. Okay, so when is this? :v
  12. Haha. Sorry. You guys will be at NCI right? Also, Kensou can't show you Bang's strong midscreen damage, so I wouldn't use him for reference. Bang's midscreen damage is very high on 2C CH, 3C FC, and 6C FC, so be careful about your DP (it can range anywhere from 3k-7k dependant on which one and whether it finds the corner). Oh, and without CH, if you use super it's roughly 3-3.5k and pushes to corner.
  13. Bump for anyone looking for one of the next big BB tournaments. :]
  14. How does it feel to beat me in tournament :[
  15. My shoutouts list.. is infinite. I'm sorry, but I can't possibly list all the shoutouts I would need to to be complete. If you're one of the hundreds of people I spent time with, thank you. You all made my EVO experience amazing. The FGC makes me so happy, and I'm so appreciative of all the good friends I've made, especially those coming from norcal who support each other through the tournaments and improvements we all go through. Thanks again guys.
  16. That's awesome :] Congratulations again man. You did great, and always good to see you again. My shoutouts list.. is infinite. I'm sorry, but I can't possibly list all the shoutouts I would need to to be complete. If you're one of the hundreds of people I spent time with, thank you. You all made my EVO experience amazing. The FGC makes me so happy, and I'm so appreciative of all the good friends I've made, especially those coming from norcal who support each other through the tournaments and improvements we all go through. Thanks again guys.
  17. LOLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL
  18. I see what you're saying now. I thought he was just trolling with that, but your explanation actually makes more sense. What's the exact way to do this??
  19. Making critical improvements. The time I spend on Hazama is critical to come clean with my estimate of 48 hours, so I put money on it this time. The data was good. I'm at hour 27 for Hazama.
  20. You guys don't think it's just a legit TK?
  21. Diamonds last til they get stolen 10stars is forever
  22. They're different. Bang's is very unique, it has a lot of Iframes, but it commits for a disturbingly long time, which makes it worse than many for dealing with jab pressure but better for escaping meaty overheads or highly active moves. That's part of why I actually don't see how Bang's BD is so good for Jin, but there must be something I'm missing. I trust Huey's judgment on pretty much anything defense.
  23. If you're getting anti aired, poison nail dash beats every anti air in the game, I'd highly recommend it for approach. One thing Bang does better than any other character is get in. He can't play -phenomenal- footsies, but his approach is legendary. And throwing bumpers helps approach even if you don't use them. Just the threat of the 8 way dash makes people confused.
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