D.R.F. Posted April 15, 2014 Posted April 15, 2014 I wasn't expecting Bedman to be so beefy. Also glad that the rumours of Millia getting her health nerfed to below Chipp levels turned out to be false, though the bastard still has his illegitimate Japanese guts :P Yea thats true. Keep in mind though that we don't have the guts values (for some reason the twitter post didn't have it)
DaiAndOh Posted April 15, 2014 Posted April 15, 2014 I thought that only applied to bridget and robots-ky?They have delayed wakeup special moves but all characters wake up at different times and also depending facing face up or down. Wiki system data has the details.
Skyheartxia Posted April 15, 2014 Posted April 15, 2014 Defense for each character (excluding guts)BE:0.94 hahahahaha beautiful (he has a little more guts than zato, because he can survive a DI Ground Viper full hit. but nothing remarkable.)
Henaki Posted April 15, 2014 Posted April 15, 2014 Does anyone know if wakeup timing still varies between characters in Xrd? I really hope they don't, or they at least condense the wakeup timings into a small amount of "classes" so you don't have to retime shit ever so slightly.
youcanwonder Posted April 16, 2014 Posted April 16, 2014 I like that they change the wake up times on certain chars...adds strategy and variety..it's like the different weight classes and how some combos work on some chars but require adjustments to others. I'm looking forward to playing this game alot...The new rc system is interesting. Tho I'm wondering if u can actually yrc a lot of the projectiles even in combos...such as eddies drill but yrc right after u do the inputs? (Seems unfair that some chars would be able to do that and not others...but I'm thinkin i seen sol do a combo and yrc gun glare in the middle...might just be me though
D.R.F. Posted April 16, 2014 Posted April 16, 2014 Lol I remember read that yrc ruins fundamentals... I think stickbug said something bout it. Idk I enjoy the rc system, can't wait for this game
excelence Posted April 16, 2014 Posted April 16, 2014 IIRC yrc only allowed if the enemy isn't in hit stun / block stun, how can Sol YRC in the mid of combos?
D.R.F. Posted April 16, 2014 Posted April 16, 2014 IIRC yrc only allowed if the enemy isn't in hit stun / block stun, how can Sol YRC in the mid of combos? I don't think he can do that
BladeOfJustice7 Posted April 16, 2014 Posted April 16, 2014 Lol I remember read that yrc ruins fundamentals... I think stickbug said something bout it. Idk I enjoy the rc system, can't wait for this game What??? How does it ruin it??? Ruining fundamentals to me, is like taking what you learned in umvc3 and trying to transition it into SF/GG/BB/KOF/wtv. I can't see how that could be the case, the top GG players are still the top players because of their skills they aren't playing anymore sloppy, and nor are sloppy/newer players bodying them by exploiting the new yrc system.
Skyheartxia Posted April 16, 2014 Posted April 16, 2014 Sol can YRC gunflame in pressure, but he seems to be the only one who can do this. it requires a specific timing too.
youcanwonder Posted April 16, 2014 Posted April 16, 2014 My apologies it looks like he was I block stun (it was ogawa ft to 10 w sol player (forgot his name)) unless he was just timing it to the point he was just out of block stun..sorry for the confusion lol
D.R.F. Posted April 16, 2014 Posted April 16, 2014 Sol can YRC gunflame in pressure, but he seems to be the only one who can do this. it requires a specific timing too. You can yrc almost all projectiles unless the opponent is in block stun
Skyheartxia Posted April 16, 2014 Posted April 16, 2014 You can yrc almost all projectiles unless the opponent is in block stun ah, that makes sense.
D.R.F. Posted April 16, 2014 Posted April 16, 2014 Thats why you see more sols gunflame yrc than other projectiles since they throw a normal, gunflame and then RC in that frame of time where they reset to neutral, its easier due to the relative slowness of the projectile Edit; who ever made autocorrect can suck it. God that shit is obnoxious
D.R.F. Posted April 16, 2014 Posted April 16, 2014 And that green sol? That would be Machaboo, the highest ranked player in the xrd player's guild (risk level 15) and the winner of the first arcsys tournament
OneSanitarium Posted April 16, 2014 Posted April 16, 2014 http://www.twitch.tv/joniosan Jonio has started Xrd.
Jakestation Posted April 16, 2014 Posted April 16, 2014 I was watching some mikado matches from this monday (14th of april) and saw the current matchup chart. It might be just one machine from there, but it might take the data from everywhere thanks to network. Here is the screenshot. Nice to see Venom 3rd!
D.R.F. Posted April 16, 2014 Posted April 16, 2014 Meh, this is just the people playing, I like going to the guild and seeing top players, personally
Goldenrody Posted April 16, 2014 Posted April 16, 2014 I was watching some mikado matches from this monday (14th of april) and saw the current matchup chart. It might be just one machine from there, but it might take the data from everywhere thanks to network. Here is the screenshot. Nice to see Venom 3rd! It does indeed take the data from everywhere, so it is like a national matchup diagram. You can also see a condensed form of it on the Player's Guild website. Doesn't have the actual graph, but it has all of the matchup numbers added up for each character
ElvenShadow Posted April 17, 2014 Posted April 17, 2014 Arc-fest officially announced on Xrd site. Pre arcfest tourney at Acho on 5/5. Also the official lyrics to the Xrd vocal tracks are posted. I think I'll buy the songs on ITunes. Let's all make a contract with clowns and have a high old time!
HoudiniJr100 Posted April 17, 2014 Posted April 17, 2014 Arc-fest officially announced on Xrd site. Pre arcfest tourney at Acho on 5/5. Also the official lyrics to the Xrd vocal tracks are posted. I think I'll buy the songs on ITunes. Let's all make a contract with clowns and have a high old time! I now await the lyrics of ride the fire, lol
TheRealBobMan Posted April 17, 2014 Posted April 17, 2014 Being able to buy Heavy Day is a good start, but I still want a CD release of the full soundtrack so I wont get stuck with MP3 quality. But damn, this is great news to come home to. Anyone know if the "Karaoke" version is an instrumental version? Or did Daisuke sing it along with the guys from the office while drunk one day? On Topic: I-No showing 4.9 vs May and 5.0 vs Axl is motivating, even though the matchups I've seen vs May make it look like it's still pretty strongly in her favor. Having BS against Axl probably helps that matchup a ton though, besides him not doing insane stun and damage because he doesn't have bomber loop, so I wouldn't be surprised if the matchup was actually even now.
SolxBaiken Posted April 17, 2014 Posted April 17, 2014 Yes the karaoke versions are [largely] vocal-less, instrumental variants.
xlolxlolx Posted April 17, 2014 Posted April 17, 2014 On Topic: I-No showing 4.9 vs May and 5.0 vs Axl is motivating, even though the matchups I've seen vs May make it look like it's still pretty strongly in her favor. Having BS against Axl probably helps that matchup a ton though, besides him not doing insane stun and damage because he doesn't have bomber loop, so I wouldn't be surprised if the matchup was actually even now. that matchup diagram is far from accurate i mean.....millia's shit tier on that thing
Casper Posted April 17, 2014 Posted April 17, 2014 yo that matchup chart may be complete nonsense...but i still agree that faust probably only loses one matchup.
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