YukiBlue Posted July 14, 2013 Posted July 14, 2013 As a response to the OP: Let people like what they want to like. Nobody really cares. Yeah, Marvel is stupid, broken and ridiculous. But you ask why no people come to BB/GG? In America, nobody represents those games and makes it to tournaments. That's a HUGE factor. Anime community needs to step it up.
Hecatom Posted July 14, 2013 Posted July 14, 2013 There is more to the problem than just that and you know it.
Rhiya Posted July 14, 2013 Posted July 14, 2013 As a response to the OP: Let people like what they want to like. Nobody really cares. Yeah, Marvel is stupid, broken and ridiculous. But you ask why no people come to BB/GG? In America, nobody represents those games and makes it to tournaments. That's a HUGE factor. Anime community needs to step it up. As per tourney attendance, you have to consider two things. A) Anime scene is just smaller. No way around that. B) Anime scene has massive crossover with the poverty scene. Tournaments cost money, even if you jam eight people in your room. I do think more people should go out for tourney. The one major I've been to was amazing, and I'm going to try hard as fuck to make it to TFC, since that's unusually close. But more popular games just have more players with the cash to make it to tourney. Also, I feel local scenes are more important than tourney numbers, and improving local scenes will, in turn, produce better tourney numbers. The amount of people who are netplay-only is astoundingly large for games that were designed to be played with a guy next to you on an arcade cab. Make local scenes happen however you can, and things will get better.
TD Posted July 14, 2013 Posted July 14, 2013 this is turning into one of those 'support your scene!' threads again, which isnt a problem itself but just a bit redundant. what else could be said to people who just don't want to play or support anime games.
TeeJay Posted July 14, 2013 Posted July 14, 2013 (edited) valid argument but im positive that most if not all current fighting games in this day and age has every possible outlet for improving. be it a forum, articles, videos, whatever. there is no reason why someone who wants to be good at a fg cannot be good, assuming one has the capacity. you either put in the time to get competent... or you don't. it's that simple. you can invite someone to play and learn and whatever you want to try, but really, it's each individual's decision. it's like college: you can go, do the hard work, do well, pass, and reap the rewards/be happy; you can go, try the work (or not), and fail; or you can just not go at all, watching all the successful people from the sidelines., and anything in between. I get what you're saying but college does not mean success and not going to college doesn't mean failure or mediocrity. Playing fighting games for depth is a personal decision whoever some people innately have no idea the intricacies and "second" level of the genre. I guess the topic is about making that second layer more apparent to people. I think it's the same situation with sports. For instance, American football and football (soccer) both have extreme intricate levels of detail and strategy. In fact, both are intricate enough to be very competitive (coaches mode) sim-worthy video games (if done right). However, many people have no idea what those intricacies are and consider one being moronic or the other wimpy and boring. How to really make that "second" level of depth easily apparent is an interesting question? Or Common knowledge I should say. It's really a difficult thing to label concisely. Discovering that magic. That's what made me love fighting games but it took me really learning one (I was drawn to BB) to get me going. Sorry if there are typos or w/e as I'm heading out the door. I'm just a lowly mediocre player who is slowly stepping up his BB and GG game. Edited July 14, 2013 by TeeJay
TD Posted July 14, 2013 Posted July 14, 2013 the college metaphor wasnt intended to be read into too deeply, though l could see how it's not as great as l thought it would be, reading it again, so l'll retract it for now. the more you know about a given game, and this includes everything from basic fundamentals to system and character data, the easier stuff becomes to figure out. in a given match, while there are infinite possibilities, every single possibility can also be analyzed. there isnt a single thing that cannot be explained (this does not include 'playing the player', im speaking of only the game right now). you cant just pick up on something if you see it from inexperienced eyes and yet the same intricacies are set in stone in that they -could- happen, and anyone who has done or seen enough of said scenario, assuming they have the ability to use proper reasoning and/or has read the data, could partially or wholly explain the situation. it all boils down to proper, sufficient training, which the uninterested are, well, uninterested in doing.
psycofang2 Posted July 14, 2013 Posted July 14, 2013 , assuming they have the ability to use proper reasoning and/or has read the data, could partially or wholly explain the situation. it all boils down to proper, sufficient training, which the uninterested are, well, uninterested in doing. youll find alot of people dont have this, even irl, or alot of "modern gamers" in general seem to lack or just wont use.
mAc Chaos Posted July 14, 2013 Posted July 14, 2013 this is turning into one of those 'support your scene!' threads again, which isnt a problem itself but just a bit redundant. what else could be said to people who just don't want to play or support anime games. It never seems to go anywhere either. Everybody says to support the scene and then nothing happens.
Rhiya Posted July 14, 2013 Posted July 14, 2013 It never seems to go anywhere either. Everybody says to support the scene and then nothing happens. Well, scene support isn't really forum-visible, unless you count Match Finder. It's a lot of in-community work.
psycofang2 Posted July 14, 2013 Posted July 14, 2013 It never seems to go anywhere either. Everybody says to support the scene and then nothing happens. youll get this answer: "you arent trying hard enough, i saved X amount of etc, carpooled and so on" when in reality its, you got lucky, had the time and resources that allowed this to come into play. alot of people either donot have the same time, resources or the tolerance and incentive to do so. though i do agree with TD, you can only say/show so much to someone uninterested if they are still uninterested then theres virutally nothing you can do besides ask them to pass the word along to their possibly interested friends (and hope that they do) while you stand outside your local library, that allowed you to host a fighting game tourney, hosting and trying to gather interest to a crowd whose general thought process is "anime, video games are for kids and weirdos" (these same people watch dbz...) and only a very few remain. it doesnt bother me because damn lets face it, i am strange and i love it, but from the crowds standpoint "if i go up their ill get the same treatment from my peers because im slightly interested in this" from high school seniors to college students alike. so i can understand the fear and hesitation... kind of... i think... this is one of the many problems with gaining new blood to the scene let alone getting them committed enough to the game to further improve.
TD Posted July 14, 2013 Posted July 14, 2013 youll find alot of people dont have this, even irl, or alot of "modern gamers" in general seem to lack or just wont use. l would think more of the latter due to, as this era of life has birthed a generation of person who thinks wiping their ass is too difficult or too much work. it is exactly this attitude, coupled with all the complicated-ness of airdashers and being a higher level player, that would cause people to want to press a b c s jump a b c s for combos rather than... any litchi or rachel combo lol. granted marvel is extremely fun despite some of the broken qualities.
Rhiya Posted July 14, 2013 Posted July 14, 2013 A lot of it is about presentation. -If you have a small group already (and finding one or two other people isn't hard, in my experience -- it's finding enough to make a healthy, living, and active scene), then it's easier to draw in people. It's a lot like how some places seed tip jars, because people are more likely to tip if they see others have tipped before them; people are more likely to play if others are playing. -If you present what's going on as exciting, it's easier. -If you present what's going on as something you're not ashamed of and have full confidence in, it's easier. -If you present your game with respect for it, it's easier. ("Mitsuru has a really strong DP" will draw more players than "Mitsuru's DP is fucking dumb.") -If the game is visible and prominent (i.e., you're not in "that anime corner," but somewhere people will pass and see), it's easier. -Be outgoing about it, and make it a game of give and take. Play SF on their setups, play Marvel on their setups, play whatever other flavor is popular. If you're willing to try their games, they're more likely to reciprocate. And don't forget to ask people if they'd like to try your game. Lots of people will try your game if invited, but might not get on your setup without that invitation. (This only applies if there's already an active group of players, but it's still important.) Best situation is honestly already having a group of FG players, though -- and if you can get the entire group to try out a game as new players, you'll almost invariably hook at least one person. I got a ton of people to try Melty (and a few to stick with it) by running a penny entry round robin at a local tourney. They ended up finding the game lots of fun, and were able to get introduced to the game on their own terms, since everyone was new to it.
edollarports Posted July 15, 2013 Posted July 15, 2013 I don't think it's possible to grow the scene too actively. You kind of tell people about the game if you get a chance. If anyone wants to learn, you make sure you teach it properly and don't scare them away.
STenSatsu Posted July 15, 2013 Posted July 15, 2013 The SF/Marvel scenes are only so big atm because you had 3 different communities pour into them. Previously, you had 3 rather split SF communities (mvc2, cvs2, and 3s). All 3 communities went majorly in to SF4 when it came out. That instantly gave it a huge player base. BB however did not pick up many GG veterans in a serious way. It basically had to build its community from scratch, especially after CT had been out for a bit. So now every time somebody wants to play a game with a large community they look right to umvc3 and sf4 because they had it built in as soon as they came out. Marvel in particular also offers teams with very low skill floors and a community that is, by and large, extremely lazy about practicing. This means it is the perfect game to just pick up and start playing semi-competitively at a local with you X/doom/vergil team. You'll find that, most of the time, people want to play fighting games with other people. SF has always offered the bigger community and this has only gone up exponentially since SF4 came out. Every anime game, while not 'dead', is certainly small time comparitively. The other part is that airdashers outside of marvel have generally earned the rep of 'anime shit for weeaboos' in NA. This leads to tons of false accusations like low damage or no neutral game as well as just a natural tendency to turn away from them. Lastly, I think commentators in many places tend to emphasize negatives of a game too much often times.
dijon Posted July 15, 2013 Posted July 15, 2013 I am primarily a Tekken player, and I find that the game I love sits in the same boat you described in the OP. Unfortunately, I believe Tekken is more of a lost cause than P4A, because the reaction to Tekken coming on stream, for some reason, is complete vitriol and rejection. The competitive scene for the game is also very small and scattered around the US. Many regions in the US do not have casual meetups or regular tournaments. I did buy P4A after watching EVO finals, and I hoped to play it to learn how to get a grasp on airdashers for when the new GG comes out. Maybe that game has a bright future?
tataki Posted July 15, 2013 Author Posted July 15, 2013 I guess the topic is about making that second layer more apparent to people. Yes and I don't think anyone has pulled it off effectively before. DL may have all the "raw" data, but while a veteran can use this raw data to improve easily, it doesn't solve the problem of a new player not understanding the game on a fundamental level. That's the problem- People in general only grasp the easy concepts like execution but are having a hard time grasping "footsies" and other parts of the tactical aspect. And if you only grasp FGs as combo execution tests it may not be interesting enough to pick up the game and play. In that regard I think most airdashers provide an easier ground to understanding the tactical aspects compared to Marvel, in the same way that SF2 is a better 2DFG fundamentals learning tool than SF3. When you learn 3S you learn to master unique concepts that apply ONLY in 3S, and not in most of the genre. Marvel is similar. You have to already be at a certain level as a player to make that mental switch between the unique game and the rest of the games.
Ryu334 Posted July 15, 2013 Posted July 15, 2013 As someone who casually plays BB/GG/P4A I have to say I don't see enough information unless I come to dustloop which isn't bad but I think there needs to be more. I wanna see more netplay streams more tutorials for the characters, also I think it would be good to get 10-20 people to come to a weekly and maybe make it free entry I just think there needs to be alot of networking going on I recall alex valle talking abit about that on his twitter. One of the reasons I think people like watching mvc3 is because of the hype and the players are pretty well known because every week we see them on NLBC and WNF/TRB
TD Posted July 15, 2013 Posted July 15, 2013 our community is not as lucky to have so many good players for an entertaining weekly stream. unless the person streaming is someone with a certain charisma and popularity, it is doubtful you'll get a bunch of people watching low/medium level american bb. then there's netplay potential setbacks (lag), though this is indeed a good idea and was done alot, tourney- style by quite a few people (zeth, xcat, hellknight, etc) with moderate success. some really good players would show up from time to time especially when money was involved (shinsyn, xcat).
nstalkie Posted July 15, 2013 Posted July 15, 2013 You're asking the question how people can be educated, but maybe the question is: do people WANT to be educated ? I compare it to TV: you have 1000s of great documentaries but nobody watches them, but what gets the highest viewer ratings ? Reality shows and soaps where nothing really happens ever. You have great movies in the theatres, but what gets the most money ? Michael Bay movies. Nothing will guarantee you that people will watch videos, start getting interested in trying out different games and trying to seek to become one of the top players instead of blindly adoring them. I think before streams existed, more people were hungry for being in that number one spot, but now 90% of the people just want to be able to say: hey, I played a match vs Daigo in pools ! oh yeah and I saw Chris G and Justin Wong play live and I had a chat with Maximillian ! I've noticed this in my own local scene as well, where for example Gootecks and Mike Ross will get more respect for their cross counter videos than someone like Kuroda. I hate the mentality, but people like 'Hype'. Hype comes from "personalities". Imagine GG Xrd comes out and Daigo announces he'll get back into Guilty Gear. Yipes is commentating the matches, top US SFIV and Marvel players (like Wong, Chris G, Filipino Champ, ...) start playing Guilty Gear. Maximillian does a long running series of videos and "assist me" stuff with the GG characters. Gootecks & Mike Ross start a series "My guilty neighborhood". Instant popularity guaranteed and the scene will grow ! Btw, if anyone from my local scene is reading this, know that I have a lot of respect for all of you guys. You turn up to events, organise events and all that stuff. My opinions here don't mean I think any less of any of you (and I know quite a few don't have the mentality I'm describing). I'm also not of the opinion that everyone needs to strive to level up to become a high level player. If you don't, that's fine for me. Hell, I'm not a top player myself An example: I was invited just now to view EVO finals at a friend's place who is known to be an SFIV-only guy. That's fine and we had great fun. It seemed like at first I was the only one interested in viewing the KOFXIII finals. I'm really thinking that if I hadn't shown up, nobody would have watched it even. But we did, some people asked me questions about it and I explained a couple of things, gave them some backgrounds on the players, strategies, the KOFXIII system etc... During all this time, me and the 2 people I went with (both primarily into Tekken, but they basically play everything casually) had brought a setup and a whole array of games (uMVC3, BB:CS Extend, P4A, TTT2, KOFXIII, SCV, MK9). Only 2 other people outside of our trio tried out any of the games. One exception, we were fooling around with some random select uMVC3 matches and were having a great laugh and tried to get other people to fool around with us too, which they did after some convincing ! (marvel is not popular at all over here btw ... it's not like in the US, literally nobody plays it). Guess what happens when marvel finals started ? The setups were shutted down and everyone was now watching the stream and getting hype. Yes, nobody plays the game, yet everyone watched. (some great level matches btw !). It was pretty clear to me that only 2 games mattered to most of the people: marvel and SFIV (of which one of them they don't actually play, they just like the "Hype"). Again: I don't mind that, I consider them as much a part of the FGC as myself and I don't think less of them in any way, but it is what it is. I can tell the host of that session is very hungry about getting better in SFIV btw. Every time we organise sessions, we have random people getting ill at the day we organise it. Just say you don't feel like coming, I won't think any less of you ! (case in point, someone dialed in sick for that EVO session we just had ...) Every time the French side of the country organises something, almost no-one from the Flemish side turns up. Again with the most lame ass excuses: "They are too good, so we don't have a chance to win the tournament", "We don't speak French very well", "I knew I said I would come, but I got ill just now" ... I dare to bet that nearly all the guys making excuses would turn up if let's say Maximillian would be there for some reason. The hunger is gone and all that remains is the "Hype" and celebrity cultus. btw: on the French side, it appears to be a bit the same as over here: you have the older generation of players, who play every game they can get their hands on (with a few exceptions, like the typical dustloop games unfortunately !). We have high level KOF and Tekken players in our country, so it's even easier for them to get into those other games, but they don't get much new blood too despite organising sessions and ranbats and all the likes. Then on the other hand, you again have the same crowd that only plays SFIV, is only interested in SFIV, ... Example: I went to the 2 KOFXIII ranbats they organised. It was a pain in the ass for me to go travel-wise (had to use public transport, had to go after work, travelling late in Brussels also doesn't make me feel comfortable). The first ranbat, we had 12 players, the second we had 8 (and they were all KOF veterans + me). It died out after that, because clearly they had hoped for some new blood to show up, but it didn't happen. (I think even one of the guys who was going to show up, called and said he was ill. LOL... it's apparently the same everywhere, some nasty viruses spreading around in the FGC). I know this all sounds depressing but in my view, it doesn't have to be. The more people that come into the scene for the hype and the celebrities, the more chances you will get that one guy that says: hey, I'm really interested in trying out something new, can you explain to me some stuff about game X, can you explain to me thing Y that I saw happening in that match ? I try to be a guy that guides people into the FGC a little bit more. People want to play and level up in games ? I'll happily bring them into contact with our top players and explain a couple of things myself if possible. If I see people complaining about having no local scene on some stream and it's a country from Europe, I'll try to direct them to some websites from their country. For example, a German guy was saying in the stream how he was so sad that there was no local scene near him. I chatted with him and found out he actually lives near a scene with a lot of people in it and they were even having a tournament that weekend ! He just didn't know. He went to his first tournament that weekend. What I do try is not to force my opinion down peoples throats, but make it clear that I'm open for any questions they have (yeah, we have that guy here too: talking trash about SFIV and how people should play his favourite games instead, he does more damage than he realises and it actually pissed me off). Some people that are only interested in SFIV are actually interested in levelling up their game. I'm convinced that maybe they'll try out other games once they get sick of update version 2016 or whatever of the same game. I'm not going to tell them they have to though, they have to make that decision for themselves. We didn't have any scene here for the Arcsystemworks games. What did I do myself to change this situation ? I organised BB sessions in a short-lived arcade we had, made sure people knew about it by posting it up on facebook and forums. People actually showed up and a start for a small scene was set ! If I meet someone with a 4 connection online, I'll immediately ask them if they live in Belgium, want to join some of our groups etc... To get new people, I make sure to post up stuff like "new version of Guilty Gear coming out", "GGXXAC now available on XBOX live", "check out this awesome BB video", etc.. It's all tiny things you can do, but it helps ! It makes people interested. I think you do a great job with your videos Tataki. Not only the Juicy bits ones, but I know you have some other educational vids on your youtube as well if I remember correctly. Do I think they'll convince the people I describe here, to start digging deeper into fighting games ? Nope. They just don't care, they like watching their reality shows and soaps. I'm actually the target audience for your Juicy bits videos, so I do enjoy the things you put out. (Hey I even link them in a topic on another forum which I created in case people want to try out GGXXAC+R when it comes out). I think I understand where the "elitism" thing comes from (poster #2). I could make the comment: "who are you supposed to say that mvc3 is a lesser game and a game for idiots when compared to VF5". I know that's not how you meant the picture to come accross, but some may interprete it that way. Some thought that popped in my head while I was writing this: Nowadays we have streams and forums which are easily accessible to everyone. Everyone is saying how the scene has grown, but is that really the case ? Many of the stream monsters for example don't play the games, don't care about getting better and are more interested in the drama, the hype and the celebs. In the past, we wouldn't even have seen these people cause they didn't show up to tournaments or sessions, didn't talk about the drama cause they didn't know who the hell this "Justin Wong" or "Filipino Champ" guy was. The accessibility of the FGC now means those people consider themselves a part of the FGC (and in a sense, they are !). PS: I always find it depressing that a video that's about some FGC drama and random twitter posts from celebs get more comments on sites like eventhubs and SRK, then some of the actual legit articles. PS2: Wow, I was just writing down random things that popped in my head, but it become really long. I'm known for my essay writing but goddamn
tataki Posted July 15, 2013 Author Posted July 15, 2013 (edited) You're asking the question how people can be educated, but maybe the question is: do people WANT to be educated ? If you show them the way, my answer is "not all, but some" and if I can help those "some" get to my level then mission accomplished. I think I understand where the "elitism" thing comes from (poster #2). I could make the comment: "who are you supposed to say that mvc3 is a lesser game and a game for idiots when compared to VF5". I know that's not how you meant the picture to come accross, but some may interprete it that way. But did you read the stuff I wrote after the pic? I thought my point was pretty clear. I hate the mentality, but people like 'Hype'. Hype comes from "personalities". Imagine GG Xrd comes out and Daigo announces he'll get back into Guilty Gear. Yipes is commentating the matches, top US SFIV and Marvel players (like Wong, Chris G, Filipino Champ, ...) start playing Guilty Gear. Maximillian does a long running series of videos and "assist me" stuff with the GG characters. Gootecks & Mike Ross start a series "My guilty neighborhood". Instant popularity guaranteed and the scene will grow ! I really don't think so. What makes people play a game is interest in the game, not in a celeb. Like you said, you know many people who follow mahvel drama but won't touch the game. Edited July 15, 2013 by tataki
nstalkie Posted July 15, 2013 Posted July 15, 2013 (edited) If you show them the way, my answer is "not all, but some" and if I can help those "some" get to my level then mission accomplished. I like your reply ! Let's describe my own situation and how I got into some of the games I play: SF3: I didn't know anything about the FGC. I spent days looking up info on SRK about the system, about the characters I was interested in, etc... Later played on GGPO, got bodied immensly, but met some people who were also new at the game, wanted to get better etc... and slowly leveled up. SFIV: dunno anymore how I learned it, what I looked up etc. BB: I didn't know anyone who played airdasher games (as said, the scene was non-existent here, there were a couple of people that tried out GG, but it quickly died out. This was during a time when I didn't play video games anymore (I'm a much older guy than most of the forum posters I think)). What helped me a great deal was that DVD that came with the US limited edition. Without it, I would surely have felt lost. I lost a great deal of my online matches at the start. I think I went something like 50 losses before I got my first win. After a while, I started to become a little better though and I saw a tournament in London where they had BB, so I went there. I met some great people who became friends of mine, they helped me out a lot in pointing out what I did wrong, how I should concentrate on getting better, what to focus on, what to learn for my character etc... a big shoutout to those people (Raziel from Greece, got 2nd in that tournament, but didn't mind spending nearly all of his time with a scrub like me, Kane who teached me a lot about Rachel that I didn't know). KOFXIII: Checked out DandyJ's vids on the KOF system. Learned that. Watched some vids which I can't remember anymore about the KOF system, went to dreamcancel forums to check out character specific tips. Went to the ranbats in Brussels, where the KOF veterans gave me a lot of tips, pointed out things I was not doing correctly etc... I knew these people from previous SFIV tournaments I went too. GG: watched the guilty gear tutorial vid from dustloop on youtube. I know some GG players now due to going to the aforementioned tournaments in London. I can always go to them for tips and help. I'm sure not everyone will do as much as myself (like travelling to other countries just to get some experience in the games), but I do see a re-occuring theme going: introductional videos and access to people who are willing to help you out. I think the first step is making sure that during the time of release of a game, there's access to tutorial videos that are good and making sure they get posted along with the relevant articles on sites like eventhubs and shoryuken (Tataki, you are definately doing your part in that). A second step is having people to guide you. This is the hard part I think. If you look at my own experiences, I found them by seeking them out, but not everyone will have that luxury or will want to go that far when they start out with a game. (edit: I feel it's a bit the responsability of the community members to make sure people know they can come to you even with silly questions. I certainly try to make sure to do my part there for my local community). Many people will not feel like posting on a forum out of fear of being called a noob. I think that's where the community comes in, but it's hard to change a perception or a misconception about a forum or it's members (dunno how the outside world views dustloop btw, if that is the case or not). Make sure people that have questions don't feel like people look down on them for asking them. You may be surprised how little some people know about the games. I learned someone how to instant air dash just yesterday. Juicebox does some good things for the KOF community I think. He has a stream where you can find links to all the tutorials, he makes tutorials himself, answers questions from viewers on the stream, his vids get posted on eventhubs etc... It's still not the same as what I had, because I had people playing against me and pointing out my mistakes, which he can't do because of the terrible netcode. I'm wondering how many people picked up KOF from watching his stuff. But did you read the stuff I wrote after the pic? I thought my point was pretty clear. Yes, to me it was perfectly clear. I was commenting on how poster #2 mentioned "elitism". I really don't think so. What makes people play a game is interest in the game, not in a celeb. Like you said, you know many people who follow mahvel drama but won't touch the game. For me I believe that if more people get exposed to the games in question, they might get interested easier. You have a point in pointing out the mahvel discrepancy in my line of thinking though Edited July 15, 2013 by nstalkie
wiredgod Posted July 15, 2013 Posted July 15, 2013 (edited) There's no elitisim in this post. Notice on the first page that graph has fun vs knowledge on the axes . Nowhere in there does it say stuff about winning or how people aren't wanted. Edited July 15, 2013 by wiredgod
nstalkie Posted July 15, 2013 Posted July 15, 2013 There's no elitisim in this post. Notice on the first page that graph has fun vs knowledge on the axes . Nowhere in there does it say stuff about winning or how people aren't wanted. Don't know if this comment is towards me, but if it is, I want to make something clear. English is not my first language. The mention I made about the elitism was in regards to the second post in this thread. I don't really agree with poster #2. Which is why I also mention "I know that's not how you meant the picture to come accross, but some may interprete it that way.". With the "I could make the comment:" part, it's a common expression in my language (Dutch) to say others might say or think something along the lines of the comment you give, but that you yourself don't agree with it. There is no way I would think that someone who spends all this time making videos to guide new players and is asking for ways how to get more people into the games, would actually not want "noobs" in here and is an elitist !!
Chaoschao222 Posted July 15, 2013 Posted July 15, 2013 I mean, it's easy to see why someone would find this elitist from the title alone, as it suggests the FGC likes "stupid shit" and that something needs to be done about it. In other words, that people are wrong for liking what they do and need to be educated on what they should and shouldn't enjoy. The actual opening post does a better job at explaining it all, but if someone just saw the title and that first image, it makes sense that someone would find it elitist.
Rhiya Posted July 15, 2013 Posted July 15, 2013 Just going to say, this is why it comes off as elitist: So what would happen if people would be able to see what Viscant sees in the game? Some will like MVC3 even more, and will play it more, and some will discover that a different game caters better to their taste and start playing that. Everybody wins. Sounds like a shot at Marvel, at the end. I strongly believe that most of the people in the "FGC" don't even have a "taste" because they don't have the understanding to grasp that much more beyond "oh, he does a combo". ...You know the proverb "you can lead a donkey to water but you can't make it drink" but in our case the donkey doesn't even know what thirst is. I really do think that most of the "FGC" have never experienced enjoyment from a fighting game at the same level as we do. Straight up, statements that my group is better than their group. The quotes really make it seem elitist, like those gents aren't really members of the FGC. Additionally, the proverb is "horse to water," not "donkey to water," making it more insulting than usual, and you're pretty much comparing the people who don't understand the game to idiot donkeys who won't drink water even when it's in front of them (wouldn't bother to find information even if it were right in front of their face). The post is just really disrespectful, even if the ideas are right.
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