Skye Posted September 10, 2010 Posted September 10, 2010 Never quite understood why they cut so much mobility from a high-mobility zoner like Nu/Lambda. Balance.
Master Bigode Posted September 10, 2010 Posted September 10, 2010 What half decent player gets hit with a really meaty 3C outside of a corner? Hm, you don't need to be so close to them for the combo to work.
germanturkey Posted September 10, 2010 Posted September 10, 2010 She can do about 6k meterless from a CH 5B into gravity. Scary shit. vids. NAO
lime93 Posted September 10, 2010 Posted September 10, 2010 What half decent player gets hit with a really meaty 3C outside of a corner? I'm really excited for jump cancels because of the mindgames and pressure. I don't think these buffs are unreasonable, she'll be A tier (like half of the rest of the fucking cast) by jump cancel do you mean 5D and 4D will be jump cancel able again if so i think i might have a heart attack, cause that is my main problem with lambda give me my jump cancels back and im good
ToastCrust Posted September 10, 2010 Posted September 10, 2010 It's quite beyond me right now to make comprehensible commentary. But aljdaflskdjgasdpasdifasdlfkasnva No more durrhurrhurr I messed up one sword, let's sit here for 5 minutes.
Beautiful Death Posted September 10, 2010 Posted September 10, 2010 urgh. do you know if the 4D or 4DD JC is on wiff? or just period? don't really care about the wiff thing. that's just over the top. but having that on block would be reallly, really, really nice. and uh, what are you doing to get 6000 damage of off 5B? The most I'm getting is a little over 5000. This isn't on of those double or triple Parsley C things is it? just watch. "oh. the JC 5D was a joke. no harm done I hope." "Lol 6B into Parsley C on CH? Just kidding?
Arcade Fire87 Posted September 10, 2010 Posted September 10, 2010 Sigh, Stunedge was just joking about the jc's? That's depressing
zaeris Posted September 10, 2010 Posted September 10, 2010 Sigh, Stunedge was just joking about the jc's? That's depressing I knew it was too good to be true that it was a rumour started. Beside that expect nerf tomorrow lambda isn't top tier but high top. I'm bracing myself for the worst.
St1ckBuG Posted September 10, 2010 Posted September 10, 2010 Kyle (stunedge) wouldn't just throw out random made up changes... he's representing the Chinese at SBO... and he's not one to just straight out troll. If he is wrong, then he either heard it from someone who he trusts (but described it to him wrong, or was trolling HIM, which I doubt) or when he was watching/playing he saw/did something that actually didn't happen, which again is something I don't believe because he has a very good Lambda. When I asked him what the Lambda changes were he said: -4DD was JC'able even on wiff, and that the move was absolutely broken right now. -5D is JC'able but not 5DD. -6B CH > 236C works (he just said it when I asked "are there any other changes I should know about?"). -6A has a faster start-up, but seems to still have the same invul, active, and recovery frames. Even I'll say that 4D/4DD JC'able on wiff sounds like a straight out lie... but I can believe they made it JC'able on block along with all the other changes listed. Are there any moves in any fighting game that you can JC on wiff? Update: apprently the 4D being a 'hoax' is a direct google translate of the updated post on that blog. I don't like blog posts, but it's probably right.
germanturkey Posted September 10, 2010 Posted September 10, 2010 so i youtubed stunedge for fun, and the first thing that came up was him (jin) vs goryus. my god, Nu was so much faster than /\ (yes, the video was sped up).. and they basically halved her normal damage now i remember why i was so unhappy with CS when it came out. what are the chances they put the old parsers back in for /\ (even as a CH)?
kenja0 Posted September 10, 2010 Posted September 10, 2010 CA at best... it's OP by itself and is probably the defining reason why no one could get in. Sure you can learn to block Nu ranged mixup game, but you'll never get close to her.
Arcade Fire87 Posted September 10, 2010 Posted September 10, 2010 I'm not trying to get greedy and ask for 4DD to be jc on whiff. But man, having the jc's would be so nice. I don't even think she'd be broken with it. Her damage isn't crazy anymore, her 2C blows my asshole, and she doesn't have teleporting bullshit. People who heard the jc's coming back seem so positive she'll be broken again 214D might seriously be Lambda's ONLY good tool, and they're deciding to nerf that? We've seen how matchups have gone against characters who don't have to really deal with Lambda's 214D... And 236D is already god awful, why would they nerf that even more? It's only the first loketest, but if these changes occurred by the last loketest, we'd be looking at Lambda being in Rachel tier
_Yaya_ Posted September 10, 2010 Posted September 10, 2010 They should just give her more swords, bees, heat seeking missiles, and a aluminum baseball bat........
severin Posted September 10, 2010 Posted September 10, 2010 Here's what I want: Nothing at all. All Lambda needed was for the top tier to be nerfed a bit. She needs no buffs. The JC's on 5D and 4D were bullshit.
_Yaya_ Posted September 10, 2010 Posted September 10, 2010 Here's what I want: Nothing at all. All Lambda needed was for the top tier to be nerfed a bit. She needs no buffs. The JC's on 5D and 4D were bullshit. THIS As much as I loved 5d jc, I've learned to play without it. Lambda is MORE than a solid character. She still has plenty of options. At times I bitch and moan about her myself but when you look at her loops, guard priemer breaking abilities and ability to improvise most situations, that shit easily over shadows jc's (although I do miss them).
ZONG_one Posted September 10, 2010 Posted September 10, 2010 I wouldn't mind 5D jc on hit. But on block is dumb. lol.
Skye Posted September 10, 2010 Posted September 10, 2010 They should just give her more swords, bees, heat seeking missiles, and a aluminum baseball bat........ Sigged.
St1ckBuG Posted September 10, 2010 Posted September 10, 2010 The 5D/4D JCs were bullshit when 236D/236DC was considered actual mixup. After a 5DD you could do whatever you wated: 4DD, parser backward, parser forward, Kure, fient Kure, 236D or 236DC... which all lead to good mixup, safe options to gtfo, or damage with meter. Now that 236D/236DC is almost worthless, if they put the jump cancels back in they wouldn't be bearly as broken because there's no low mixup, not to mention you can't parser back or forward (and through them) anymore. The damage wouldn't even be that good anyway off of the mixup. BUT the more they nerf the characters above her, the more she needs changes less and less. For balance it's the matter of bringing her up or moving others down. Balancing both ways is always nice, but just one way wouldn't hurt.
ZONG_one Posted September 10, 2010 Posted September 10, 2010 Heat seaking missiles hmm? Ay yo, I'm MK3 Sektor, get at me.
NewNugget0 Posted September 10, 2010 Posted September 10, 2010 Speaking of which, a faster 6A startup means corner loop will be easier online? Perhaps a faster 6A can eliminate 5B > 6A proration when the opponent is close to the ground.
Overheat Posted September 10, 2010 Posted September 10, 2010 Here's what I want: Nothing at all. All Lambda needed was for the top tier to be nerfed a bit. She needs no buffs. The JC's on 5D and 4D were bullshit. Yeah, I agree with Yaya and Sev. Lambda is fine as she is, especially if everyone who needs to be nerfed get nerfed.
Hellknight10 Posted September 10, 2010 Posted September 10, 2010 has anyone confirmed just how slow the sword summons are now? getting 5D and 4D to be JC'able is great but if you keep wiffing them because they're way too slow then i don't see the point (unless 4D being JC'able on wiff is true) also 2DD > TK Crescent > 5DD > air combo might not work if 5DD is slower which is sad Lambda should have really stayed the same maybe add 5D (not 5DD) to be JC'able and that's it i feel that Lambda (and maybe Jin) are the middle points of the tiers so balancing around them would be better than tweaking them now
zreb Posted September 10, 2010 Posted September 10, 2010 As far as I know, noone's actually confirmed that sword summons are actually slower. Not that anything in first loketest is "confirmed..."
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