SoWL Posted August 9, 2013 Posted August 9, 2013 Famitsu got another article about the loketest: http://www.famitsu.com/news/201308/09038202.html
Blackhearth Posted August 9, 2013 Posted August 9, 2013 Btw I think you can YRC all of PO's specials. I know the super armor one works. It still has P cancel too. What about the timing? is the same like the old one? or you just can YRC any time during the animation?
Hecatom Posted August 9, 2013 Posted August 9, 2013 What about the timing? is the same like the old one? or you just can YRC any time during the animation? YRC anytime during the animation from what it has been said.
IllogicalDreamr Posted August 9, 2013 Posted August 9, 2013 I guess they were serious about having no video. Nothing has popped up?
Mr. X Posted August 9, 2013 Posted August 9, 2013 Professor from MMCafe posted his impressions http://www.mmcafe.com/cgi-bin/forums/bbs/messages/13431.shtml#64917
STenSatsu Posted August 9, 2013 Posted August 9, 2013 Any info on if JI is still in or whether they just made it so you don't need it like in BB?
Rele Posted August 9, 2013 Posted August 9, 2013 Can Millia still dash-cancel her airnormals or did they remove that?
Climhazzardous Posted August 9, 2013 Posted August 9, 2013 Does Xrd still have the ground slides and wall sticks introduced in AC?
Destin Posted August 9, 2013 Posted August 9, 2013 It has ground rolls, we saw that in the trailer, the look incredible! I doubt it has wall sticks!
Rele Posted August 9, 2013 Posted August 9, 2013 Unlikely! It's unlikely that she still has it or it's unlikely that they removed it? :V
zdravkelja Posted August 9, 2013 Posted August 9, 2013 Unlikely that she still has it. A lot of stuff introduced in AC is reverted to Reload style.
Destin Posted August 9, 2013 Posted August 9, 2013 It's unlikely that she still has it or it's unlikely that they removed it? :V They seem to have removed almost everything post #R.
gamester Posted August 9, 2013 Posted August 9, 2013 What does it say? http://www.radiokaikan.jp/press/wp-content/uploads/2013/08/radikanpress_DSC_0067.jpg I don't know if this has been brought up or not?
youcanwonder Posted August 9, 2013 Posted August 9, 2013 Ok..I missed some stuff somewhere...can someone explain to me the differences in rcs and also are there any slashbacks at all? And id meter cost for rcs half of ur tension or do they still have a frc point?
Rele Posted August 9, 2013 Posted August 9, 2013 I noticed that but still had hopes. Actually wouldn't mind it though, I always enjoyed watching #R Millia the most, so if they make her more like that version I'd like that a lot.
suna19 Posted August 9, 2013 Posted August 9, 2013 What does it say? http://www.radiokaikan.jp/press/wp-content/uploads/2013/08/radikanpress_DSC_0067.jpg I don't know if this has been brought up or not? It has. It says "Location Test in Progress" essentially. there are lots of signs in game that say this
Blade Posted August 9, 2013 Posted August 9, 2013 (edited) What does it say? http://www.radiokaikan.jp/press/wp-content/uploads/2013/08/radikanpress_DSC_0067.jpg I don't know if this has been brought up or not? That just says "Loketest". It's in all the stages thus far. Ninja'd. Does anyone have any impressions about Dust dash cancels yet? How are combos from those? Also, has anyone tried Roman Cancelling Millia's Tandem Top into mixup yet? Edited August 9, 2013 by Blade
gamester Posted August 9, 2013 Posted August 9, 2013 Thanks for answering my question Simple enough I guess, shame I can't read xD
Hecatom Posted August 9, 2013 Posted August 9, 2013 Ok..I missed some stuff somewhere...can someone explain to me the differences in rcs and also are there any slashbacks at all? And id meter cost for rcs half of ur tension or do they still have a frc point? The YRC happens when you RC a move on whiff, it costs 50% like the regular RC, there is no FRC point. When you YRC the time gets slower for everyone but you for a brief time, i don't know if it happens for regular FRC, someone that has tested the game could say if it happens or not. Also apparently there are some moves that can't be YRC, there is a visual cue that puts an X over the characters portrait if you try to YRC a move that can't be YRC'ed
DubiousCurvLoop Posted August 9, 2013 Posted August 9, 2013 Does anyone know if projectiles raise the Guard meter on block again?
the_d3v Posted August 9, 2013 Posted August 9, 2013 (edited) Also, has anyone tried Roman Cancelling Millia's Tandem Top into mixup yet? This I'm curious about as well. RCg Tandem Top and then using the time slow could possibly lead to some easy unblockables. Though I guess it depends on how inputs for the defending player who's slowed down are handled (i.e. are they locked into either high or low block, or is are they able to switch up before the mixup comes in). Edited August 9, 2013 by the_d3v
Henaki Posted August 9, 2013 Posted August 9, 2013 (edited) This I'm curious about as well. RCg Tandem Top and then using the time slow could possibly lead to some easy unblockables. Though I guess it depends on how inputs for the defending player who's slowed down are handled (i.e. are they locked into either high or low block, or is are they able to switch up before the mixup comes in). How would it lead to an unblockable? Okay, you edited, but it would be insanely dumb to make the time slow work like that, or we'd have universal unblockables. Yeah. If that happens, I'll eat an entire ham. Edited August 9, 2013 by Henaki
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