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Posted (edited)

I can barely squeeze in a Haz 6B or a Jin TK Hizansen after a round win atm, will that be gone too? :(

Excited about the update anyway, however I hope there won't be any major changes to my characters since I like them how they are and haven't been playing them for that long.

Edited by Putin
Posted

I'm reading the changes to litchi. I'm not sure but I think they've nerfed 4b (?). Does that mean no more 2a, 5b, 4b or 5b, 4b?

Posted

I wish they gave a frame rate for how slow Valks wolf gauge will recharge. I doubt it's gonna hurt since they didn't change the amount used per wolf dash, but an interesting "nerf". I didn't understand what it said about strum.

Sent from my SCH-R530M using Tapatalk

Posted

Already translating the list, you can expect the complete version of it in about an hour or two.

Posted
I'm reading the changes to litchi. I'm not sure but I think they've nerfed 4b (?). Does that mean no more 2a, 5b, 4b or 5b, 4b?

[m]4B doesn't move her forward anymore and has more recovery.

Posted
[m]4B doesn't move her forward anymore and has more recovery.

I wonder if you can still pull off haku, hatsu, chun to 2a, 5b, 4b[m], itsuuA, 4kote... with the increased recovery though. I do hope so.

Posted (edited)

Those Haku nerfs though. Airgrab is no longer OD cancelable? Talk about attacking the problem directly. Also 6D has been changed somehow and I think j.D is A cancelable like his ground versions.

Also with the exception of "I was strongly first-stage correction." next to the words jump attack potentially meaning all air attacks P1 getting nerfed, and her 6C potentially getting more recovery, I think Tao has done the impossible and gotten buffed even further... (Mother of god...)

Edited by Myoro
Posted (edited)

They may be Google-translating it, or they may be reading this:

http://shoryuken.com/2014/02/13/arc-system-works-releases-changelist-for-upcoming-blazblue-chronophantasma-balance-patch/

And I almost finished translating it :v: Oh well, should've expected that I'm not the only translator around to do it.

At least I can still post some thoughts on the changes!

- Tao is left untouched, making her the best character in the game... again.

- The Tager changes seem fair, even if it's mostly nerfs. Hooray for more spammable 2D!

- Makoto is still king of fish, poor girl.

- Valk finally seems fair, actually having to manage his gauge and all.

- Plat sounds fun, the bat and the pan are now legit OD options. I missed 6A's float, good to have it back in some way.

- Amane's stance sounds pretty fun now, especially since you can cancel it.

- Bullet got so much more invuls than I expected, that's nice to hear. And we can no longer do Blackout for meter, but who cares about that?

Edited by SoWL
Posted

That's also true: It would be beneficial to have two translations to compare, in case they missed something (although it's probably not Google, seeing as a lot of that is rather incomprehensible :v: ).

Posted

Everything looks somewhat reasonable. Nobody got wrek'd.

Bang still boring. Yup.

Hazama and Valk still ace. Yup

Compensation Buffs almost across the board? Yup

All is well!

Posted (edited)
I didn't understand what it said about strum.

I think if you miss with the first hit of Strum Wolf, it won't go into the full attack.

Edited by Betto
Posted

It's like Arc forgot Makoto existed in this version. Anyway, I think most top char were nerfed (minus tao) though backstep inv changes... This I gotta see!

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