Lord Pwnge18 Posted October 21, 2013 Posted October 21, 2013 It doesn't need to be a big dog & pony production where everyone has to learn new combos. I actually like this, it makes the updates feel more fresh than just a few number changes. Though if CP is sooner rather than later, I hope it will be a download like CS2. Importing so expensive.
Errol Posted October 21, 2013 Posted October 21, 2013 (edited) I agree. Also, shame on you airk for not mentioning Valkenhyne in the nerf category. CP tsubaki is exciting for me because they changed stuff up so much. But you know, they really are not going to do that large changes for CP2 probably. There's a huge difference between CS2>EX and EX>CP. Depending how quick they give us CP2 will affect I think whether they will charge for it. If they do an update within half a year I doubt they would do more discs.. but if they let us roll with CP for another year then yeah they might not just make it downloable. Hoping it is sooner, of course.. They'll get a bit of extra money from the DLC anyway. Edited October 21, 2013 by Errol
Nemesis Posted October 21, 2013 Posted October 21, 2013 Wtf there is already talk about cp2 .... Is this legit or just forum suppositioning?
mAc Chaos Posted October 21, 2013 Posted October 21, 2013 Those of us who don't play Hakumen are more excited about this idea. :P Though I must admit, I wish Arc Sys would chill with the whole "rearrange EVERYTHING every update!" schtick and just adjust the problem characters (little more love for Tsubaki/Makoto/Tager/Amane/Izayoi, some noifs for Hazama/Jin/Hakumen/Litchi). It doesn't need to be a big dog & pony production where everyone has to learn new combos.it is more that cp just came out and they always obsolete them in a few months
Teutonicknight Posted October 21, 2013 Posted October 21, 2013 Though I must admit, I wish Arc Sys would chill with the whole "rearrange EVERYTHING every update!" schtick and just adjust the problem characters (little more love for Tsubaki/Makoto/Tager/Amane/Izayoi, some noifs for Hazama/Jin/Hakumen/Litchi). It doesn't need to be a big dog & pony production where everyone has to learn new combos. :thumbu::thumbu:
Kurushii Posted October 21, 2013 Posted October 21, 2013 Yea, was only like 5 months between CS1 console and CS2 arcade Also I laugh you didn't mention Valk or Tao for nerfs
Teutonicknight Posted October 21, 2013 Posted October 21, 2013 I know it's off topic, but I thought they already nerfed Valk? What can they nerf without making him garbage?
Nemesis Posted October 21, 2013 Posted October 21, 2013 it is more that cp just came out and they always obsolete them in a few months ....... I .. I don't remember it being so short with cs1-2 but ... if you guys say so In a small effort to stay in topic and I'm sure many have asked this : wtf does the non dmging bat wind wheel thingy do? ( there are 2 types right?)
mAc Chaos Posted October 21, 2013 Posted October 21, 2013 makes her wind stronger i think the CS1~CS2 gap is bigger in japan, but we always get the game just when they announce the next one and then the whole "man i dont even want to play this anymore im just gonna wait for the next one" parade starts
Errol Posted October 21, 2013 Posted October 21, 2013 I know it's off topic, but I thought they already nerfed Valk? What can they nerf without making him garbage? they can remove lows from wolf form. he's also not nerfed, since balance is relative and he's at the top of s tier. ....... I .. I don't remember it being so short with cs1-2 but ... if you guys say so In a small effort to stay in topic and I'm sure many have asked this : wtf does the non dmging bat wind wheel thingy do? ( there are 2 types right?) it makes wind stronger as well as some blockstun which leaves it plus on block. when it's active, she can really push people out with wind. you see N-O do this some against Hakumen, it's pretty cool. I haven't actually looked into the two versions and such.
Airk Posted October 21, 2013 Posted October 21, 2013 it is more that cp just came out and they always obsolete them in a few months Only it really didn't, since it's been out in arcades for like a year. x.x I didn't mention Valk and Tao because I just haven't seen them do as much stupid stuff as the characters I did mention. This may just be my personal lack of viewing videos of those characters though. What if they gave Valk's forward wolfdash some landing recovery? Even just a few frames would make his high-low stuff way less redonkulous without crippling him as a character. I thought Rachel's bat-wheel-thing caused her 5D to always blow exactly towards the opponent or something like that? Maybe I'm getting it mixed up? So many changes.
mAc Chaos Posted October 21, 2013 Posted October 21, 2013 Only it really didn't, since it's been out in arcades for like a year. x.x makes her wind stronger i think the CS1~CS2 gap is bigger in japan, but we always get the game just when they announce the next one and then the whole "man i dont even want to play this anymore im just gonna wait for the next one" parade starts america'd
kirbster Posted October 21, 2013 Posted October 21, 2013 Only it really didn't, since it's been out in arcades for like a year. x.x I didn't mention Valk and Tao because I just haven't seen them do as much stupid stuff as the characters I did mention. This may just be my personal lack of viewing videos of those characters though. What if they gave Valk's forward wolfdash some landing recovery? Even just a few frames would make his high-low stuff way less redonkulous without crippling him as a character. I thought Rachel's bat-wheel-thing caused her 5D to always blow exactly towards the opponent or something like that? Maybe I'm getting it mixed up? So many changes. You are correct, her bats make 5D automatically aim directly at the opponent, on top of enhancing it's effect. And Valk is unquestionably the most retarded character in CP, even after his nerfs from EX lol...
Magaki Posted October 21, 2013 Posted October 21, 2013 what's the difference between the two? For Valk ? About wolf mode: Nerf: -w5A isn't a low anymore and is replaced with w5C as the only low in wolf mode. A 10-frame startup low. Makes his mixup really unsafe. -w5B only launch on air hit making his wolf combos use more wolf gauge. -wolf canons make them float in a weird way making his usual followups character specific. -Ultra slow wolf regen. Buff: -jC is a great normal even if it's slow. -Wolf gauge is bigger allowing for longer pressure. Human mode: Nerf: -Nacht Rosen and Mondlicht (his main human launchers) make the opponent float in a weird way which makes the combos crappier compared to CS. Buff: -5C, 2C and 3C wolf cancelable. 2C is the only one relatively safe here. -236B startup increased (important for his oki in CP.) Overall: -Huge damage nerf. (He needs a lot of efforts to get more than 4k.) -Huge meter gain nerf. -Gets CH if he's in wolf mode whether he's doing something or not giving him a lot of tough matchups against anyone who can more or less zone or can control a lot of space. -Wolf regen nerf means you will have to spend most of the time sitting on your ass in neutral waiting for it to regen if you fail to get in on the first try. That's not all the changes but those are the most important. They nerfed the hell out of him and you need to take more risk with him now to win. IMO he's one of the characters who had the most changes and but the fact that you can do more things with him thanks to the increased wolf gauge still makes him solid. You can bait more stuff or try things you couldn't do in Extend (wolf shenanigans all day, everyday.) Keep also in mind that the reason he looks "retarded" in CP is that he doesn't let his opponent go and keep him in the corner. It's normal because when the opponent manages to get away or Valk is put in defense, it often means he lost the round.
Errol Posted October 21, 2013 Posted October 21, 2013 I meant Rachel's barrel lotus and beelze lotus, actually.
Errol Posted October 21, 2013 Posted October 21, 2013 so one makes the wind have a stronger effect on you, and one makes the wind have a stronger effect on them. Which is what I thought, but I don't know if I've seen the self version...
sparkaura Posted October 21, 2013 Posted October 21, 2013 so one makes the wind have a stronger effect on you, and one makes the wind have a stronger effect on them. Which is what I thought, but I don't know if I've seen the self version... I thought it was that one version effects vertical wind and the other horizontal.
Rhapsody Posted October 22, 2013 Posted October 22, 2013 (edited) so one makes the wind have a stronger effect on you, and one makes the wind have a stronger effect on them. Which is what I thought, but I don't know if I've seen the self version... I'm pretty sure you're right. Self version (Barrel Lotus) is shown here https://www.youtube.com/watch?v=9HiW8v2qTgU&t=9m02s At first it looked like Barrel Lotus affected wind horizontally since that's what all the previous barrel lotus combos in the video did, but this was the only one that doesn't. Someone can correct me if I'm wrong Edited October 22, 2013 by Rhapsody
kirbster Posted October 22, 2013 Posted October 22, 2013 One affects vertical wind and the other, horizontal wind. Only the latter seems useful so far. That said, if Rachel is above the opponent and does j.5d with horizontal lotus, it will still go straight down (vertically) towards them.
Celerity Posted October 22, 2013 Posted October 22, 2013 One affects vertical wind and the other, horizontal wind. Only the latter seems useful so far. That said, if Rachel is above the opponent and does j.5d with horizontal lotus, it will still go straight down (vertically) towards them. Does j.5D with vertical lotus slow your descent or make it faster? I've never seen anybody use it. Preorder can't come soon enough. :X
Rhapsody Posted October 22, 2013 Posted October 22, 2013 One affects vertical wind and the other, horizontal wind. Only the latter seems useful so far. That said, if Rachel is above the opponent and does j.5d with horizontal lotus, it will still go straight down (vertically) towards them. I'm guessing it's more useful for corner carry? And I wonder if vertical allows you to set up more lobelias off of a single wind before BBL.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now