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Posted

I don't think I've seen n-o use rachel's OD in neutral. Haven't watched enough matches tho..

How is Litchi's OD an instant momentum reversal.

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Posted

can't really watch at the moment. but basically she activates and it like, puts them in block stun before they can do anything to her or something?

Posted

from what i just saw activating OD seems to give her some small invulnerability, to ignore that mu oki.

so from theory she could wake up OD> whatever button makes the staff attack the opponent independantly from herself.

Posted

OD data is something like 18 frames total recovery, and it is fully invulnerable. But 18f is slow. Most other chars I have seen, if they do wakeup OD, they only get out if their opponent pressed a slow button. If their opponent pressed a jab, then it's just a delay of the oki situation. so it's like, Your od would have to like, enable something that is plus on block and happens while you are in invuln. Or do something while you are in block stun maybe. Whatever, you get the idea.

Posted

But then you add in that, plus the fact that the staff then smacks you. I think that's why it's good.

Posted

That Mu oki was rather loose, I'll need to find a better example, but I swear I'M NOT CRAZY lol. I don't know how soon Litchi can command the stick to attack after activating Daisharin, so I could be overestimating and it's only a thing against non-meaty setups. But having that kind of option seems really good for a char like Litchi, who can just turn things around when she gets the advantage once.

Posted
Again though, that was...pretty bad 'oki'. It looks like she could practically have just high jumped out of that.

That's what you think :v:

Posted

the oki was good and once litchi neutral teched, it was inescapable, minus risky counter assault.

wakeup od is simply a pause button

highly likely that earliest hit of daisharin = full invul of od + full startup of daisharin attack. daisharin is also guaranteed to come out after a certain frame, probably frame 1-3 after input (no hard data to back this up, but ive watched a ton of videos and fairly confident that this is how it goes)

so basically, that oki, while inescapable, granted litchi the obligatory od plus a few frames for daisharin to come out.

Posted

I kinda agree with @TD, You can clearly see that during OD, while Ryo did j2C (3 active frames) so OD overdrive nullify Ignis animation but then He did jB (jB has now 10 active frames) so not only Daishiren is fast but I think it gives some invulnerability to litchi because jB would have touched (hit or block) Litchi before Daishiren hit Relius.

Unlike Relius where you can use Ignis and block at the same time, that move is very fast, can setup unblockables and have some invulrability, but at least the Daishiren neutral recovery after 1 use is pretty long. So no reset every day.

Posted (edited)

There is stuff in this week's Famitsu detailing the new online features (like the 64-player lobbies). Also some stuff about the new Teach Me, Miss Litchi.

http://gamenyarth.blog67.fc2.com/blog-entry-13763.html

【10/24】[PS3] アークシステムワークス「ブレイブルークロノファンタズマ」

■オンのマッチング待機中にCPU戦可能に

■ロビー機能

 1つのロビーは64人

 ちびキャラを操作してBBの世界各地の階層都市ヘログイン

 ゲーセンのように対戦台を選んで遊ぶことができる

 テキストチャットあり

■教えてライチ先生がすべてリニューアル

 フルボイス

Edited by Tokkan
Posted

If it's like SC5's Global Colosseo, expect plenty of people in there chatting instead of actually playing the game. In particular, expect lots of roleplay and asterisks.

Posted
If it's like SC5's Global Colosseo, expect plenty of people in there chatting instead of actually playing the game. In particular, expect lots of roleplay and asterisks.

Uhhh, what... o.o

I've never experienced this ever [and can only hope I never will lol]

Posted
If it's like SC5's Global Colosseo, expect plenty of people in there chatting instead of actually playing the game. In particular, expect lots of roleplay and asterisks.

Global Colosseo is pretty much exactly what it seems like.

Posted (edited)
Uhhh, what... o.o

I've never experienced this ever [and can only hope I never will lol]

XBL Global Colosseo. I should have clarified.

Although from what I hear nowadays PSN is not that much different. Instead of RPers it's whiny scrubs that complain about throws, blocking, and low-tier characters being cheap that dominate the chat.

Either way, I'm excited. More test subjects for Relius sex dungeon victims for Azrael table flip.

Edited by Vulcan422
Posted

"low tier chars being cheap"

can't wait to read the izayoi h8, coz "zomg final boss she broken FUCK DIS GAME" :kitty:

Call me elitist, but I prefer my smaller rooms.

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